04-25-2017, 09:07 AM | #12 |
Join Date: Aug 2007
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Re: A full meal of blood
Robots written up in Gurps do not accept any and all sizes of batteries at random. They accept only one specified size. When Reduced Consumption is added to a robot Template it reduces the number of those batteries used over time.
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Fred Brackin |
04-25-2017, 09:58 AM | #13 | |||
Join Date: Jul 2012
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Re: A full meal of blood
Thanks for all the answers so far.
General questions. 1: Does Very Fit help with fatigue loss from starvation and dehydration? 2: How do you normally handle vampire feeding requirements in your games? Quote:
I’m a little hesitant to apply kcals because it seems more harsh than expected from the “standard” vampire templates (from Basic, Fantasy or Banestorm, Monster Hunters...) – don’t have Reduced Consumption or Doesn’t Eat or Drink, so either they are supposed to eat normal food in addition to blood, or they are supposed to consume that much blood every day, which I would assume is not the intention. Quote:
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I could rule that not having Doesn’t Eat or Drink simply out cancels the instant-heal effect of the Draining. It would save on how much keeping track is necessary. |
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04-25-2017, 10:33 AM | #14 | |
Join Date: Aug 2007
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Re: A full meal of blood
Quote:
2. The last vampire PC I saw got his blood out of the ship's replicator so we didn't worry about details. If that hadn't been available we would have chosen the next simplest solution. This HP to FP Draining v. Regeneration system is far too complicated for my group's tastes.
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Fred Brackin |
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04-25-2017, 04:26 PM | #15 | |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: A full meal of blood
Quote:
Whether they can hold 1 ounce of batteries or 100 pounds per refueling, only how often they need to refuel matters.
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04-25-2017, 06:19 PM | #16 | |
Join Date: Sep 2004
Location: Canada
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Re: A full meal of blood
Quote:
Restricted Diet is also pretty darn interested in more than how often you eat, as is Slow Eater. The Reduced Consumption advantage (unmodified) is about frequency of the same sized meals - which reduces overall weight/cost of food. GURPS very much cares about more than just frequency.
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04-25-2017, 07:56 PM | #17 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: A full meal of blood
There is no agreement on what those (dis)advantages do in any thread on the subject I've seen. Everyone, player, GM, and author, says different things.
I really should just give up and accept that everyone uses houserules even if they say it's R.A.W.
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04-26-2017, 03:02 AM | #18 | ||
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Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: A full meal of blood
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04-26-2017, 04:35 AM | #19 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: A full meal of blood
I wrote this last week and posted it Tuesday - seems relevant.
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04-26-2017, 12:30 PM | #20 | |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: A full meal of blood
Quote:
With a point or two of increased Ht and St, of course, but of more restrained levels than the over the top improvement of Very Fit. I prefer the superlative of fitness to remain very rare.
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