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Old 10-23-2016, 09:05 AM   #10
OldSam
 
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Join Date: Oct 2005
Location: Göttingen, Germany
Default Re: Rules and hints for improvisation and creativity in combat situations

Quote:
Originally Posted by aesir23 View Post
*I'd make it so that he had to spend a fatigue on extra-effort and make an all-out attack (Strong) shove--maybe even for multiple rounds in a row. Anything to make it feel like a risk and an accomplishment.
Also a nice interesting idea, using AoA:Strong to work with a skill like brawling if I got you right... Seems to fit :)
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