12-27-2012, 09:45 PM | #9 |
Join Date: Aug 2004
Location: Buffalo, New York
|
Re: Streamline autofire rules for 3rd edition
The only thing I will add to this conversation, is that I became VERY unhappy with how GURPS handled the issue of those projectiles that missed their target.
Case in point: Take a double barreled shotgun and fire both barrels at a man standing in front of a horse. Then decide just what happened to all of the projectiles that missed the man (target) and goes on beyond to either hit stray objects, or perhaps hit the poor horse behind the target. GURPS 4e projectile rules have their own set of issues. Seems like GURPS 3e rules had their issues, and the fix to those issues raised new issues when applied in GURPS 4e. Six of one or Half a dozen of the other. Pick your set of issues ;)
__________________
Newest Alaconius Lecture now up: https://www.worldanvil.com/w/scourge-of-shards-schpdx Go to bottom of page to see lectures 1-11 |
Tags |
3rd edition, autofire, house rules |
Thread Tools | |
Display Modes | |
|
|