05-31-2006, 04:48 AM | #351 |
Join Date: Oct 2004
Location: Philippines, Makati
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Re: 50-point Abilities
Celerity [50pts]: Altered Time Rate (-55%; Costs Fatigue: 1FP for 60 seconds, -5%; Limited Use: 3/day, -20%; Takes Recharge: 1 hour, -30%;) [45]; Single Minded [5]
Effect: Altered Time Rate (B38) and Single Minded (B85) Duration: 60 seconds, +60 seconds for every FP spent past the initial 60 secs. Genre: Low-Powered Supers Uses: 1) Combat: the most basic use is: AoA and AoD at the same time. 2) Long actions: hurrying long actions w/ ATR and doing them effectively well with SM help make the character useful in other things. personal note: can't think of a better name at the moment. Last edited by nik1979; 05-31-2006 at 08:29 AM. Reason: Upon correction. :D |
05-31-2006, 06:53 AM | #352 | |
Join Date: Sep 2005
Location: Canada
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Re: 50-point Abilities
Quote:
Costs Fatigue (1 FP per 20 seconds, -5%) + Reduced Duration (60 to 20 seconds, -20%), totals -25% to pay 1 FP per 20 seconds. The canon Costs Fatigue (1 FP per second, -10%) is 10%. Something that gives a higher limitation value should not be less limiting. The problem is with the Reduced Duration limitation you've applied to this. I haven't found this limitation in either Characters or Powers, which leads me to suspect it's a house rule; it also leads me to suspect that it is unbalanced in this context. I would instead try something like Maximum Duration (up to 1 minute, -65%), from Powers. Also, the value you have for Takes Recharge, -30%, is specifically a one hour minimum recharge, or, if 10x the time required to use the ability if that is longer than one hour. |
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05-31-2006, 07:52 AM | #353 |
Experimental Subject
Join Date: Jan 2005
Location: saarbrücken, germany
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Re: 50-point Abilities
Protective Wall of Fluffy Feathers [+50]
Crushing Attack 5d (No Wounding -50%; No Knockback -10%; No Blunt Trauma -20%; Rigid Wall +60%; Area Effect 4 yards +100%; Persistent+40%, Magical -10%; Takes 1sec Extra Time -10%) Notes: By concentrating and muttering a few words, you can create a wall of fluffy feathers 12 yards long and 4 yards wide, which has DR15 and HP3. Is it legal to remove all damage effects from the underlying IA to transform it into a wall?
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Like a mail order mogwai...but nerdier - Nymdok understanding is a three-edged sword
Last edited by zorg; 05-31-2006 at 09:35 AM. Reason: If no collision damage at all is possible, it seemed a good idea to swap "steel" for "fluffy feathers"... |
05-31-2006, 08:08 AM | #354 | |
Join Date: Feb 2005
Location: London Baby!
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Re: 50-point Abilities
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05-31-2006, 08:09 AM | #355 | |
Join Date: Feb 2005
Location: London Baby!
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Re: 50-point Abilities
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05-31-2006, 08:37 AM | #356 | |
MIB
Join Date: Oct 2005
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Re: 50-point Abilities
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05-31-2006, 08:45 AM | #357 | |
Experimental Subject
Join Date: Jan 2005
Location: saarbrücken, germany
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Re: 50-point Abilities
Quote:
EDIT: Please answer here.
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Like a mail order mogwai...but nerdier - Nymdok understanding is a three-edged sword
Last edited by zorg; 05-31-2006 at 08:49 AM. |
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05-31-2006, 08:50 AM | #358 | |
Join Date: Sep 2005
Location: Canada
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Re: 50-point Abilities
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05-31-2006, 11:18 AM | #359 |
Join Date: Jan 2006
Location: Washington state.
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Re: 50-point Abilities
TL8 Firefighter Template 50 points
Attributes: A total of 40 points chosen from +1 or +2 to DX or IQ [20 or 40] or +1 or +2 to ST or HT [10 or 20] Advantages: A total of 10 points of advantages chosen from +1 to Will [5]; Allies [varies]; Common Sense [10]; Fearlessness [2/level]; Fit [5]; High Pain Threshold (heat and fire only, -40%) [6]; Resistant to Disease +3 [3] Disadvantages: A total of -20 points chosen from Code of Honor [-5 to -15]; Duty [varies]; Guilt Complex [-5]; Loner [-5*]; On the Edge [-15*]; Selfless [-5*]; Sense of Duty [varies]; and Workaholic [-5] Primary Skills: Professional Skill (Firefighter) (A) IQ+2 [8] Secondary Skills: First Aid/TL8 (Human) (E) IQ [1] and a total of 8 points in any of: Breath Control (HT/H); Climbing (DX/A); further First Aid (IQ/E); Forced Entry (DX/E); Intimidation (Will/A); Jumping (DX/E); Leadership (IQ/A); Lifting (HT/A); Running (HT/A); and Savoir-Faire (Responder or other appropriate). Background Skills: Area Knowledge (local neighborhoods) (IQ/E) IQ [1] and a total of 4 points in any of Computer Operation/TL8 (IQ/E); Cooking (IQ/A); Driving/TL8 (Automobile or Heavy Wheeled) (DX/A); and Housekeeping (IQ/E). Notes: You're a firefighter in the 21st century. What more need I say? I should probably whittle this down to not be option-filled... shoot. |
05-31-2006, 12:08 PM | #360 |
Join Date: Sep 2005
Location: Canada
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Re: 50-point Abilities
With regards to the Firefighter template, I would make +1 ST, +1 HT and Fit all mandatory. That's a career where you need to stay in shape, for your own safety and to perform the job properly.
Resistant to Disease seems a little out of place; although there is nothing preventing a firefighter from having this, they don't seem any more likely to have it than anyone else. |
Tags |
gurpsland, house rules, pdf, powers, sample powers |
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