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Old 10-30-2018, 01:46 PM   #1
roland
 
Join Date: Jun 2006
Default Jet and Cone

But why can not Jet and Cone enhancement be combined?
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Old 10-30-2018, 02:31 PM   #2
Kelly Pedersen
 
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Join Date: Aug 2005
Location: Saskatoon, SK, Canada
Default Re: Jet and Cone

Because they do similar, but mechanically incompatible things. An attack with Cone is an area effect attack, that fills the cone you've described. A jet attack, on the other hand, is basically a melee attack with a long reach - it only attacks a single target, and it doesn't use the rules for large-area injury (that is, you're hitting a specific hit location on the target).

In order to build an attack that can be either a narrow, single-target jet, or "adjust the choke" and spread out into a wider cone that affects everyone in an area, you'd build them as separate innate attacks, and then apply the Alternate Attack modifier to the cheaper one, and define them as different "modes" of the same weapon.
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Old 10-30-2018, 02:41 PM   #3
roland
 
Join Date: Jun 2006
Default Re: Jet and Cone

and if I wanted a character that has an attack that starts from his hands and whose trajectory can be moved like that of a flamethrower, but wider than a jet?
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Old 10-30-2018, 02:54 PM   #4
Anaraxes
 
Join Date: Sep 2007
Default Re: Jet and Cone

If the attack affects an area, it's not meaningfully a "jet", regardless of the fluff text. Jets are melee attacks, and are not the same as single-hex-wide Cones. (Take a look at the mechanics again, particularly with how you target, defend against, and Dodge melee attacks compared to area-effect attacks.)

If you want to splash in an area around your arc's impact point, buy a regular Area Effect. If you want to wave a stream around and hit lots of people, buy a Cone as wide as it needs to be to accommodate your mental image of how much waving you can do. (In this case, the fact that the fluff text says you're waving it around "like a flamethrower" is interesting, but not relevant to the mechanics. You're attacking all these people in a area in a single turn.)
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Old 10-30-2018, 03:29 PM   #5
Kelly Pedersen
 
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Default Re: Jet and Cone

Quote:
Originally Posted by Anaraxes View Post
If you want to splash in an area around your arc's impact point, buy a regular Area Effect.
This is all correct, though it is possible to spray an attack with Jet over more than one target - the rules for this are in High-Tech (p. 178). The limitation there, however, is that you can only affect a three-yard wide spread, you have to divide the damage between the spaces affected, and it takes an All-Out Attack. So, if you want an attack that's normally a single target but can be spread over multiple targets with those restrictions, you can just take Jet. But if you want the spread to cover more area, with less-reduced damage, or without requiring an All-Out Attack, buy one with Cone and just describe it as being a spray covering an area.
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Old 10-30-2018, 05:59 PM   #6
Not another shrubbery
 
Join Date: Aug 2004
Default Re: Jet and Cone

Quote:
Originally Posted by Kelly Pedersen View Post
This is all correct, though it is possible to spray an attack with Jet over more than one target - the rules for this are in High-Tech (p. 178). The limitation there, however, is that you can only affect a three-yard wide spread, you have to divide the damage between the spaces affected, and it takes an All-Out Attack. So, if you want an attack that's normally a single target but can be spread over multiple targets with those restrictions, you can just take Jet. But if you want the spread to cover more area, with less-reduced damage, or without requiring an All-Out Attack, buy one with Cone and just describe it as being a spray covering an area.
You probably should have Selectivity on top of Cone to show that the attack can focus on one target w/o hitting a wide area, or use the AA Jet you mentioned (in which case you might want to match the ranges).
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