10-16-2016, 09:34 AM | #1 |
Join Date: Oct 2016
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Questions About Mounted Combat
In the basic set, it mentions that a rider uses the lower of his weapon skill or riding skill to hit. Is this before or after modifiers? For example, if I have lance 15 and riding 14, do I lower my lance skill to 14, then apply a +1 for weapon bond and a -3 for targeting vitals, for a net skill of 12? Or do I apply those to my lance skill, and then roll against the lower of the two, for a net skill of 13?
Also, do the modifiers listed under the riding skill (like the mount being trained in the mount skill or the mount being comfortable with the rider) apply to the riding skill for this purpose? Do they add before or after, like the weapon skill modifiers? And as a side, does this work the same way for battlesuits? |
10-16-2016, 10:06 AM | #2 |
Join Date: Aug 2010
Location: The Land of Enchantment
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Re: Questions About Mounted Combat
Having reviewed the rule, the intent seems to be to lower your base weapon skill if the PC's riding skill is low. So I think you reduce the weapon skill effectively to the lever of the (lower) Riding skill, and only then start applying modifiers.
So, start with the lower skill level, and then start applying the weapon bond, penalties, etc.
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10-16-2016, 12:19 PM | #3 | |
Join Date: Oct 2016
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Re: Questions About Mounted Combat
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10-16-2016, 12:57 PM | #4 | ||
Join Date: Sep 2011
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Re: Questions About Mounted Combat
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As for battlesuits, while they don’t use the mounted combat rules (at least, not necessarily), I would treat figuring the lower of weapon or the governing Environment Suit skill in the same fashion as the intent seems to be the same, i.e. I’d take the lower of the two skills after including permanent modifiers and then add situational and technique modifiers thereafter. In the case of lasting temporary modifiers, anything that lasts several turns but might not last the entire combat, (I’m primarily thinking of short term spell buffs, but the principle should apply generally), I’d say make two calculations, one with and one without and be prepared to switch once the lasting temporary modifier goes away. Last edited by Curmudgeon; 10-16-2016 at 04:30 PM. Reason: inserted "after" in "after including" |
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10-16-2016, 09:42 PM | #5 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Questions About Mounted Combat
Does the system distinguish between couched style and overhand style?
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
10-16-2016, 10:13 PM | #6 | |
Join Date: Sep 2004
Location: Chicago
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Re: Questions About Mounted Combat
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As a further example of this difference: Martial Arts explicitly describes the fighting style of Armatura Equestris as fighting with an uncouched spear and only gives them the Spear skill -- not the Lance skill. Yes, I know that Martial Arts calls out Lance as a "Melee Weapon" on MA55. I'll note that the section explicitly limits that description to the rules in that book. I'm pretty sure that the authors of MA were not trying to overrule B397 with that section. |
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10-17-2016, 12:07 AM | #7 | |
Join Date: Jan 2010
Location: Brighton
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Re: Questions About Mounted Combat
I agree with Acrosomes reading
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So your riding skill is 12+3 = 15 Your broadsword skill is thus capped at 15, so to makes the hit your need to roll 15+1-5+1-1 = 11 EDIT: I may be wrong about the saddle bonus see next post! Last edited by Tomsdad; 10-17-2016 at 01:33 AM. |
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10-17-2016, 12:24 AM | #8 | |
Join Date: Aug 2004
Location: Saskatoon, SK
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Re: Questions About Mounted Combat
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MiB 7704 Playing: GURPS Nordlond Dragons of Hosgarth Running Savage Worlds Tour of Darkness (Vietnam + Mythos) |
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10-17-2016, 01:33 AM | #9 | |
Join Date: Jan 2010
Location: Brighton
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Re: Questions About Mounted Combat
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Basically a sword you really comfortable weilding should make it a little bit easy to ride some chap down and cave in his skull, just as having a good saddle designed to help ride down chaps and cave in their skulls. (which is a point the text in LT specially says +X to "riding to stay mounted", I'm assuming the bonus applies to combat) Actually reading the LT and Basic further I realise the intent is that riding equipment only negates penalties to riding and not to give net bonuses (even though it also talks about net bonus in an example). Hmm not sure about that, also even if I did run it that way I'd count Riding skill capping combat skills as a penalty, and as such can be negated by this equipment. And all that said the big bonus here is +5 if the animal knows and likes you, which likely also comes with a +1 from the mount having Mount skill Last edited by Tomsdad; 10-17-2016 at 04:02 AM. |
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10-17-2016, 03:29 AM | #10 | ||
Join Date: Aug 2004
Location: Saskatoon, SK
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Re: Questions About Mounted Combat
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Using your example, I think it should be: Riding-12 +3 for the saddle=15 Sword-17 +1 for weapon bond=18 becomes 15-5+1-1=10 treating the non-circumstantial equipment modifiers equally, then adding on the circumstantial non-equipment mods. Quote:
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MiB 7704 Playing: GURPS Nordlond Dragons of Hosgarth Running Savage Worlds Tour of Darkness (Vietnam + Mythos) |
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low-tech, mounted combat, riding, rules clarification, skills |
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