03-13-2019, 10:13 AM | #1 |
Join Date: Sep 2018
Location: North Texas
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Small Targets
ITL pg 116 states...
Oversized Targets Everything else being equal, a big target is easier to hit. Therefore, missile and thrown weapons, and missile spells, get a DX bonus when aimed at multi-hex figures. So why isn't there a similarly uniform (but opposite) rule for small targets? Cats get a -3 DX advantage, but rats and scum bunnies don't. Has anyone addressed this discrepancy w/ a house rule in their games?
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
03-13-2019, 11:45 AM | #2 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Small Targets
Making rats harder to hit would increase their FP.
Already the guidelines of "They are usually found in groups of at least 50 to 100," gives an even match for three to six competent adventurers. 2d6 rats per party member is more in line with a "Nuisance" encounter.
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-HJC Last edited by hcobb; 03-13-2019 at 12:06 PM. Reason: Neglected stomp |
03-13-2019, 12:17 PM | #3 |
Join Date: Sep 2018
Location: North Texas
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Re: Small Targets
I'm just using rats as an example. The point is that there are several small to tiny creatures that probably should be harder to hit in general. It just seems logical.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
03-13-2019, 12:50 PM | #4 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Small Targets
Will you also increase Rat sprinting MA to the measured value of 44?
Mark their vision as limited to one hex? Give them a spread disease effect of their bites? Give them their acute hearing, keen nose and super diving talents?
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-HJC |
03-13-2019, 12:56 PM | #5 |
Join Date: Sep 2018
Location: North Texas
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Re: Small Targets
Those qualities are obviously beyond the scope of this discussion. I'm not interested in 'rat simulation', only whether it makes sense to add a general rule for attacking small targets.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
03-13-2019, 02:05 PM | #6 | |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Small Targets
Quote:
If you fire an arrow into a hex with a lot of rats then roll to hit each one (at -4 for size) until you hit one. On a roll of four you Shish kebab two on the same arrow. (Three for three of course.)
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-HJC Last edited by hcobb; 03-13-2019 at 03:16 PM. |
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03-13-2019, 04:27 PM | #7 | |
Join Date: Sep 2018
Location: North Texas
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Re: Small Targets
Quote:
My current thinking is to use the Halfling bonus against Giant attacks as a baseline. I'm assuming that a Halfling is something like a quarter of the Giant's size, so any target that is 20-30% of the attacker's size would be -2 DX to hit.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
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03-13-2019, 06:14 PM | #9 |
Join Date: Sep 2018
Location: North Texas
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Re: Small Targets
I thought about that, but I'm not convinced that the 'Aimed Shot' rules are the right analogue. Size of the target is not the only factor in hitting somebody's arm, for example.
__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
03-14-2019, 10:52 PM | #10 |
Join Date: Nov 2010
Location: Arizona
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Re: Small Targets
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