03-17-2012, 07:04 PM | #1 |
Join Date: Jan 2012
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Feint Question
Guys,
If you have Feint at Judo+4 and you have Arm Lock technique at Judo+4 would your Feint with Arm Lock be at Judo +8? Thanks, Allen |
03-17-2012, 07:19 PM | #2 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: Feint Question
You can't feint with another technique. Feint is a maneuver based on an underlying weapon or unarmed combat skill. In this case, it's Judo, so you're rolling against Judo+4. There's no direct interaction between the feint and the arm lock.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
03-17-2012, 09:53 PM | #3 |
Join Date: Jan 2012
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Re: Feint Question
Guys,
I found the answer in MA page 64 "Using Techniques Together". You can use the techniques together, you do add the relative levels. Allen |
03-17-2012, 11:31 PM | #4 | |
Join Date: Nov 2009
Location: Oregon
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Re: Feint Question
Quote:
Of course, this stinks of munchkinism, so many GMs (myself included) will restrict the use of Technique Mastery. For example, the houserule that I've considered is to only apply the lowest bonus provided by TM. The character with Feint +4 and DWA(TM) +4 would only get the "natural" +4 provided by Feint; to get it up to +8 he'd need to buy the max TM bonus on both techniques - he'd have Feint +8 and DWA +4, but when combined he'd still only receive Feint +8. Likewise, the character with Spinning Kick and Lethal Kick both raised to +4 would get only +4 if using them together; if one was +4 and the other +0, he'd get +0 when they're combined, though if used separately the Mastered technique would count its full +4. Sorry if that tangent made no sense... I'm still fiddling with it and trying to find the best way to explain it. |
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03-18-2012, 12:15 AM | #5 |
Join Date: Jan 2012
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Re: Feint Question
Hmm, you are saying for example you could not feint with a kick or essentially if you did you would not have to count the normal -2 to skill for kicking because you are just feinting with Karate not really kicking.
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03-18-2012, 12:22 AM | #6 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Feint Question
That is the gist of it.
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03-18-2012, 07:25 AM | #7 |
☣
Join Date: Sep 2004
Location: Southeast NC
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Re: Feint Question
That's right. Feinting uses a completely separate set of techniques from attacks. The only techniques that stack with Feint are, I believe, the techniques used to buy off circumstance penalties, like Ground Fighting and Cavalry Training.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
03-18-2012, 08:38 AM | #8 |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: Feint Question
As others have mentioned, this isn't how it works for Feint. Feint is not meant to be one of the techniques covered by that rule - that rule is mainly for postural and handedness techniques, not for combining any and all techniques together. We didn't make a hard and fast list, because it's subject to GM decisions and needs to cover as-yet-unwritten techniques. But allowing Arm Lock to stack with Feint is beyond the intent of the rule.
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
03-18-2012, 01:23 PM | #9 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Feint Question
Quote:
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03-18-2012, 01:32 PM | #10 |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: Feint Question
Yes, you can. Does that contradict what I said?
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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