12-06-2018, 11:54 AM | #21 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Non-Iconographic disadvantage doesn't make sense.
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Every thought we have is colored by culture, experience, and our biology as well as being context dependent. I don't always like the word, holistic, but I think with language and writing specifically, it fits. If I'm misusing that word...
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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12-06-2018, 12:53 PM | #22 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Non-Iconographic disadvantage doesn't make sense.
I understand you just fine, but then I'm not the language scholar Bill is (it's a hobby for me, not a profession).
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12-06-2018, 01:06 PM | #23 | |
Join Date: Jul 2008
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Re: Non-Iconographic disadvantage doesn't make sense.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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12-06-2018, 01:41 PM | #24 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Non-Iconographic disadvantage doesn't make sense.
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Prosopagnosia is a real condition, all right, but it exists because there's a region of the brain that is specialised for recognising faces. If that's faulty or underdeveloped, people have to fall back on much more general recognition abilities, and find it harder than average to recognise people. I have a mild case of this, probably due to being almost blind until age three. I can compare faces readily enough, unlike diagnosed Prosopagnosia, but they aren't my main way of recognising people. That's voice, shape, hairstyle, gait and so on. I frequently fail to recognise people I know well if they've changed hairstyle, or gained or lost a lot of weight. I also falsely recognise strangers quite often.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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12-06-2018, 02:07 PM | #25 |
Banned
Join Date: Jun 2005
Location: Bristol
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Re: Non-Iconographic disadvantage doesn't make sense.
I suppose to me is the ordnancesurvey.co.uk/docs/legends/50k-raster-legend.pdf
I have not used these maps for the best part of 20 years. However, the abstraction of contour lines and peaks to represent gradients for hills needs a level of abstraction to understand that the 2D image is trying represent the 3D world. This then can be skewed by the grid lines always running true north (the axis of rotation) but if you were to use a compass this points to magnetic north (like the north on a magnet) and all maps have a legend of a degree of variation, variational drift over period of time (if the map is old), this requires to the compass user to compensate for True North. Now if you do not know how to decipher the information it is a picture of patterns. A contour line denotes height above sea level. The closer they are the steeper the hill. Therefore even a simple contour line with a number on it is abstract if the reader is not familiar with the idea of sea level. |
12-06-2018, 05:44 PM | #26 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: Non-Iconographic disadvantage doesn't make sense.
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However, the better designed program icons had some relationship to what they did. Most writing programs have a pen on a piece of paper. The MacOS made thing as easy as possible. MacPaint had a hand with a paintbrush on the icon. MacDraw had a hand drawing on a grid and so on. Yes even back then there programs there is no connection between what it does and the icon but there were enough that did the whole reason behind Non-Iconographic was dumb. There was even that Microsoft Bob GUI (1995) which tried to further remove the abstraction. My point is the idea behind GURPS Cyberpunk's Non-Iconographic is nonsensical even by 1990 standards. Icons require culture context. You see what looks like three megaphones centered around a circle you know that means "radiation". But to someone of just 75 years ago that icon would mean nothing. Last edited by maximara; 12-06-2018 at 05:50 PM. |
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12-06-2018, 07:01 PM | #27 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Non-Iconographic disadvantage doesn't make sense.
How is that not just vanilla Incompetence (computer operation)?
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12-06-2018, 07:05 PM | #28 |
Join Date: Mar 2013
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Re: Non-Iconographic disadvantage doesn't make sense.
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12-06-2018, 09:12 PM | #29 | |
Join Date: Dec 2006
Location: Meifumado
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Re: Non-Iconographic disadvantage doesn't make sense.
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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12-06-2018, 09:47 PM | #30 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Non-Iconographic disadvantage doesn't make sense.
That just makes it a specialized type of incompetence. Or a random quirk.
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