11-21-2016, 04:24 PM | #11 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Ethnic Cool Weapons, What's the Point?
Now I want to create a character that uses an oosik if only for all the crude jokes/puns he would make when walloping someone. He carries spares in case one breaks leading to even more horrible humor.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
11-21-2016, 04:33 PM | #12 |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Ethnic Cool Weapons, What's the Point?
Hey, make sure he's a Lakota warrior with a good Hiking skill, too!
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. |
11-21-2016, 06:08 PM | #13 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Ethnic Cool Weapons, What's the Point?
This is also the fact the GURPS system those "small" advantages are actually big in effect. then you get the Legendary Katana enchanted that also has + 3 Ban vs Oni...
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11-21-2016, 06:16 PM | #14 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Ethnic Cool Weapons, What's the Point?
That poor lost guy would need a high hiking skill to have made it all the way to walruses. :)
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
11-21-2016, 06:45 PM | #15 |
Join Date: Sep 2004
Location: Canada
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Re: Ethnic Cool Weapons, What's the Point?
But once he finds them he can kill them with thrown tomahawks, so it all works out.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
11-21-2016, 11:16 PM | #16 | |
Join Date: Mar 2013
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Re: Ethnic Cool Weapons, What's the Point?
Quote:
I'm still waiting for someone to tell me where it says the Legendary Katana gets fine for free |
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11-22-2016, 12:04 AM | #17 | |
Join Date: Jan 2010
Location: Brighton
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Re: Ethnic Cool Weapons, What's the Point?
Quote:
That is not particularly odd given the premise of the listing. However again the main point is that yeah +1 damage is nice in isolation, but what's really nice is that you can go ahead and stack fine (and v.fine) on top of it. Yeah it will expensive but it is legendary after all. A similar point about the long bow really. Yeah AD(2) might not sound awesomely legendary, but add hardened arrow tips to it and you have a weapon that will make French knights quail in fear since a ST12* Welsh Archer will now be penetrating armour at 1d+2(4)**. But again best to view this second one in context of Deadly Spring not Basic & LT bows for a true legendary to reality comparison. But again, if none of this is legendary enough for your game (and it may well not be), bump them up some more! *a not very Legendary Welsh archer of course! **or maybe (5) since the next level up from AD(2) is AD(5) Last edited by Tomsdad; 11-22-2016 at 02:55 AM. |
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11-22-2016, 12:13 AM | #18 |
Join Date: Jun 2013
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Re: Ethnic Cool Weapons, What's the Point?
Using Douglas Cole's rescaled damage (link below) makes the damage addition on weapons much more important, because each +1 translates to adding an additional 0.33 x ST to damage. I think there are a lot of points in favor of it, matter of fact.
(http://forums.sjgames.com/showpost.p...3&postcount=56) |
11-22-2016, 12:14 AM | #19 | ||
Join Date: Jan 2011
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Re: Ethnic Cool Weapons, What's the Point?
Free "Fine" is on p.16 of the LTC2.
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A Literate Programmer's Blog: My blog about whatever comes to mind, including GURPS. |
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11-22-2016, 12:26 AM | #20 | |
Join Date: Jan 2010
Location: Brighton
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Re: Ethnic Cool Weapons, What's the Point?
Quote:
Hmm +1 to hit or 0F parry for the Katana :-) |
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fantasy tech |
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