02-21-2018, 05:47 PM | #1 |
Join Date: Aug 2017
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Dryad Alternate Form Help
I'm statting up a variety of dryad that rather than merging with plants actually shapeshifts into a tree. It want it to be that if they're in their tree form when the sun goes down, they automatically and involuntarily go to sleep, and the same thing happens if they transform into tree form at any point during the night. If it were that simple, it would be easily enough represented by giving their tree form a sort of inverted version of the Nocturnal disadvantage, where they are forced into unconsciousness at night instead of during the day.
However, it is possible to wake up a tree form dryad during the night, but this requires physical pain (1 HP of damage, even if it doesn't penetrate natural DR) and forces them back into humanoid form, where they are mentally stunned for 1d seconds. I'm completely stumped as to how to represent this. Does anyone have any suggestions? |
02-21-2018, 05:55 PM | #2 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Dryad Alternate Form Help
Make it a limitation on shapeshifting rather than a disadvantage on the tree template. That assumes that turning into a tree during the day is distinct from sleep, otherwise it's just "turns into a tree when sleeping".
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02-21-2018, 05:57 PM | #3 | |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Dryad Alternate Form Help
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02-21-2018, 06:23 PM | #4 | |
Join Date: Aug 2017
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Re: Dryad Alternate Form Help
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02-21-2018, 09:16 PM | #5 |
Join Date: Feb 2016
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Re: Dryad Alternate Form Help
You should design the Dryad with two forms: Humanoid and Tree. If you want them to sleep in just one form, make that form the default form. If you want them to sleep in both forms, take Once On, Stays On.
In any case, the question is how capable are Dryads in the Tree Form? In any case, they will likely have SM+4 and No Fine Manipulators (Branches), which will give them -80% to ST and HP. Branches can function as Strikers, so you would purchase them according to their utility (remember, with SM+4, you automatically increase maximum Reach by +3), so you can probably get away with taking ten Crushing Strikers if you can attack in Tree Form. I would suggest a minimum ST+30 [60]. In addition, DR, Injury Tolerance (Homogeneous), and Injury Tolerance (Damage Reduction) are probably good ideas. If your Tree Form cannot move, take No Legs (Sessile) [-50]. If your Tree Form cannot speak, take Cannot Speak (Mute) [-25]. If your Tree Form cannot see, take Blind [-50]. Since Dryads are magic though, you could just have your Tree Form being a walking talking tree that is capable of seeing through its leaves (360-degree Vision might be a good representation of that ability). In any case, I would suggest Dependence (Mana). |
02-22-2018, 05:29 PM | #6 | ||
Join Date: Aug 2017
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Re: Dryad Alternate Form Help
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02-22-2018, 08:13 PM | #7 | |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Dryad Alternate Form Help
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Then, of course, you've got to take the fact that it only applies at night into account. You can use a "limited limitation" build here, applying Accessibility, Only at Night, -20% to the value of Easily Reverted, Extremely Common Condition, for a final value of -16% (which I'd just round to -15%). |
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02-28-2018, 10:15 PM | #8 |
Join Date: Apr 2005
Location: Houston, TX
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Re: Dryad Alternate Form Help
Shouldn't dryads get stuck in tree form during the day, when having photosynthetic leaves would actually do them some good? The humanoid form as usually described seems much more suited to, er, night life.
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