08-18-2017, 06:30 PM | #1911 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
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08-18-2017, 08:54 PM | #1912 |
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Re: Ravens N' Pennies - GURPS Content Posts
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08-22-2017, 12:02 AM | #1913 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Carpe Blogiem: GenCon 50 - Day 3
I'm at home recovering from GEN CON 50 - Here's the summary of...schtuff.
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08-22-2017, 12:37 AM | #1914 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Carpe Blogiem: GenCon 50 - Aftermath
I'm at home recovering from GEN CON 50. A few thoughts on the con itself and what happened.
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08-22-2017, 12:44 AM | #1915 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
GURPS101: Dungeon Fantasy Favored Professions
I'm bringing it back old skool! Remember when you got bonus XP because you had a higher stat or were of a certain race? Well here is a hack for DF to let you do just that.
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08-23-2017, 04:15 PM | #1916 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Carpe Blogiem: Open Call To Players, the Call Strikes Back
I'm sending out an open call for players for my current ongoing supernatural horror/urban fantasy campaign. Want to play in one of my games? Apply away!
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08-24-2017, 03:49 PM | #1917 |
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Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Designer's Notes: Deathtraps
My latest Pyramid article is out and here are some really quick designer's notes - warning, contains me and not a lot of crunch.
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08-29-2017, 06:08 PM | #1918 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
GURPS101: Attribute Synergies
A post in which I explore an idea similiar to complementary rolls - but based on attributes instead of skills.
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08-31-2017, 01:23 AM | #1919 |
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Re: Ravens N' Pennies - GURPS Content Posts
Gamemaster's Guidepost: My Rules For Spending Points
My personal rules for spending points to upgrade your character.
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08-31-2017, 07:44 AM | #1920 |
Join Date: Feb 2009
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Re: Ravens N' Pennies - GURPS Content Posts
I do it one of two ways
1. Just spend them! No restrictions, have fun 2. More restricted, where DM vets, and player and DM attempt to 'hold true' to the concept For instance, the concept is 'giant dog', player wants to add Flight, but Flight does not resonate with the DM as fitting the 'giant dog' concept. The DM may think some IC explanation is needed like 'I visit an alchemist' before spending points and make sure we are sold on concept becoming 'magic giant dog' (which doesn't help the dog right now reach a flying foe), if the dog wanted to buy super jump? As a DM I've totally seen dogs jump for frisbees and even knew a dog who could jump on the counter, so it resonates as true to concept! I have no issues with spending points mid play, or even mid combat round! Literal exchange from last night's game I ran Me (DM) you've got 5 spears flying at you, defend? Player I can't parry those can I? Me No, you need Parry Missile Weapons Player Can I buy it? Me DX H Player Done. Roll roll roll. Parried! The concept was 'Barbarian', does the idea of knocking missiles out of the air resonate with barbarians? Sure, so it is a approved There is one point spending issue that troubles me . . . say Barbarian wants to buy tough skin DR. Very solidly in concept of barbarian. How much is in concept? And higher level barbarians can have more That part I struggle a little with |
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