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Old 01-12-2017, 05:50 PM   #31
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Default Re: The 2017 GURPS Speculation Thread

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Originally Posted by Fossilized Rappy View Post
What, if anything, does this title have that the other GURPS Classic: Autoduel doesn't? I'm curious.
Well, I'm having to download the PDF on dialup, so I can't vouch for what's in it for something like 5 hours, but the original book had cutout color tokens, and a couple of adventures apparently not in the second edition, along with scenario ideas, in a pullout section. Other than that, it's got historic value.
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Old 01-12-2017, 06:02 PM   #32
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Default Re: The 2017 GURPS Speculation Thread

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What, if anything, does this title have that the other GURPS Classic: Autoduel doesn't? I'm curious.
I havent found a notation of this being reprinted before, can you give me a link?
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Old 01-12-2017, 06:36 PM   #33
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Default Re: The 2017 GURPS Speculation Thread

The previous Warehouse23 release is the fully digital GURPS Autoduel, Second Edition. Being made from the original digital files, it's a lot smaller in file size.

Today's release is GURPS Autoduel, First Edition. 72 megs of scanned physical book.
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Old 01-12-2017, 06:39 PM   #34
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Now I am mildly hopeful for a scanned release of GURPS Special Ops, First Edition. Mine fell apart and was not salvaged.
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Old 01-12-2017, 06:52 PM   #35
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Default Re: The 2017 GURPS Speculation Thread

We can hope. Previously there have been comments that SJGames didn't want to confuse customers with multiple versions of the same titles.

That being said, each edition of GURPS Horror has a lot of stuff unique to it (An adventure in 1st Edition, expanded era information about the Victorian period and the Roaring 20s in 2nd Edition and 3rd Edition was a whole new book entirely) and each edition of the Bestiary basically is a different book with the same title. Maybe we'll see them too. Be nice if it happens, though I wouldn't hold my breath too long.
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Old 01-12-2017, 06:56 PM   #36
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Default Re: The 2017 GURPS Speculation Thread

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each edition of the Bestiary basically is a different book with the same title.
The material excised from the 2nd edition of GURPS Bestiary became the basis for GURPS Shapeshifters. As the second edition wasn't well-received anyways, I wouldn't hold my breath for it.
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Old 01-12-2017, 08:39 PM   #37
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Default Re: The 2017 GURPS Speculation Thread

One of the things that 1st edition Autoduel had was a Car Wars like vehicle creation system. Which I found fun to use.
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Old 01-13-2017, 03:37 AM   #38
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Default Re: The 2017 GURPS Speculation Thread

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Originally Posted by Fossilized Rappy View Post
What, if anything, does this title have that the other GURPS Classic: Autoduel doesn't? I'm curious.
AFAIR it's designed to integrate with Car Wars, so you can convert skills and damage back and forth. Second edition works with GURPS Vehicles.
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Old 01-14-2017, 04:10 AM   #39
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Default Re: The 2017 GURPS Speculation Thread

I did my best to cover the differences just now in my belated announcement thread.
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Old 01-14-2017, 11:36 AM   #40
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I did my best to cover the differences just now in my belated announcement thread.
Thank you, I linked it, which is a new idea I think I will add to the upcoming items as well.
By the way PK would you look at the spec part and let us know if some of those Final Draft items are released already?
I think 2 were so secretive that they were not properlly attached to a project so are done already.
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