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Old 05-14-2020, 10:18 PM   #1
AlexanderHowl
 
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Default New Leveled Power Ups [Powers/Supers]

I though it would be a good idea to create a list of new leveled power-ups for cinematic settings. Here is one possibility:

Endurance [15 CP/level]

Level 1: Fit [5] and High Pain Threshold [10]

Level 2: High Path Threshold [10], Rapid Healing [5], and Very Fit [15]

Level 3: High Pain Threshold [10], Recovery [10], Regeneration (Slow) [10], and Very Fit [15]

Level 4: High Pain Threshold [10], Recovery [10], Regeneration (Regular) [25], and Very Fit [15]

Level 5: High Pain Threshold [10], Injury Tolerance (No Brain, Unbreakable Bones) [15], Recovery [10], Regeneration (Regular) [25], and Very Fit [15]

Level 6: High Pain Threshold [10], Injury Tolerance (No Brain, No Vitals, and Unbreable Bones) [20], Recovery [10], Regeneration (Regular; Heals Radiation, +40%) [35], and Very Fit [15]

So, what leveled power-ups would you want to include?
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Old 05-15-2020, 02:45 AM   #2
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Default Re: New Leveled Power Ups [Powers/Supers]

Quote:
Originally Posted by AlexanderHowl View Post
I though it would be a good idea to create a list of new leveled power-ups for cinematic settings. Here is one possibility:

Endurance [15 CP/level]

Level 1: Fit [5] and High Pain Threshold [10]

Level 2: High Path Threshold [10], Rapid Healing [5], and Very Fit [15]

Level 3: High Pain Threshold [10], Recovery [10], Regeneration (Slow) [10], and Very Fit [15]

Level 4: High Pain Threshold [10], Recovery [10], Regeneration (Regular) [25], and Very Fit [15]

Level 5: High Pain Threshold [10], Injury Tolerance (No Brain, Unbreakable Bones) [15], Recovery [10], Regeneration (Regular) [25], and Very Fit [15]

Level 6: High Pain Threshold [10], Injury Tolerance (No Brain, No Vitals, and Unbreable Bones) [20], Recovery [10], Regeneration (Regular; Heals Radiation, +40%) [35], and Very Fit [15]

So, what leveled power-ups would you want to include?
Very High Pain Threshold [15] and Immunity to Pain [30] might be good for that? Also Injury Tolerance: Unstoppable [10]? And Hard to Subdue?
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Old 05-15-2020, 04:48 AM   #3
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Default Re: New Leveled Power Ups [Powers/Supers]

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Originally Posted by NineDaysDead View Post
Very High Pain Threshold [15] and Immunity to Pain [30] might be good for that? Also Injury Tolerance: Unstoppable [10]? And Hard to Subdue?
What is IT: Unstoppable? I don't recall ever seeing that one.
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Old 05-15-2020, 05:17 AM   #4
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Default Re: New Leveled Power Ups [Powers/Supers]

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What is IT: Unstoppable? I don't recall ever seeing that one.
Monster Hunters Power-Ups and I think its from GURPS Zombies also.
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Old 05-15-2020, 05:34 AM   #5
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Default Re: New Leveled Power Ups [Powers/Supers]

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Originally Posted by Gnome View Post
What is IT: Unstoppable? I don't recall ever seeing that one.
Monster Hunters: Power-Ups 1 page 10
Quote:
This new variation of Injury Tolerance lets you ignore the usual penalties for having less than 1/3 HP left.

Fatigue Included, +100%
Presumably "Fatigue Only" would be +0%?
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Old 05-15-2020, 05:35 AM   #6
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Default Re: New Leveled Power Ups [Powers/Supers]

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Originally Posted by Refplace View Post
Monster Hunters Power-Ups and I think its from GURPS Zombies also.
No, not Zombies. I think it was new in Monster Hunters Power-Ups 1.
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Old 05-15-2020, 06:00 AM   #7
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Default Re: New Leveled Power Ups [Powers/Supers]

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Originally Posted by NineDaysDead View Post
Very High Pain Threshold [15] and Immunity to Pain [30] might be good for that? Also Injury Tolerance: Unstoppable [10]? And Hard to Subdue?
What's the difference between High Pain Threshold and Immunity to Pain?

Also, where does Very High Pain Threshold show up?

Thanks.
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Old 05-15-2020, 06:19 AM   #8
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Default Re: New Leveled Power Ups [Powers/Supers]

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Originally Posted by DangerousThing View Post
What's the difference between High Pain Threshold and Immunity to Pain?
20 points?

Quote:
Originally Posted by DangerousThing View Post
Also, where does Very High Pain Threshold show up?

Thanks.
Powers - Divine Favor page 10:
Quote:
Resistant to Pain
Pain is a “Very Common” effect for the purpose of Resistant (p. B80). Resistant to Pain +3 is High Pain Threshold (p. B59). Resistant to Pain +8 [15] (or Very High Pain Threshold) acts as High Pain Threshold, with an additional +5 on knockdown and stunning rolls, rolls to resist painful or stunning afflictions, rolls to resist physical torture, and all HT rolls to recover from being physically stunned. Immunity to Pain [30] allows you to completely ignore the effects mentioned above.
Powers The Weird page 23:
Quote:
Pain: “Pain” is a Very Common category. Resistant to Pain (+3) is equivalent to High Pain Threshold (p. B59). Immunity to Pain lets you ignore knockdown, physical stun, physical torture, and painful or stunning afflictions.



Quote:
Originally Posted by Basic 248
Pain: You have a penalty to all DX, IQ, skill, and self-control rolls. This is -2 for Moderate Pain, -4 for Severe Pain, and -6 for Terrible Pain. High Pain Threshold halves these penalties; Low Pain Threshold doubles them.

...

Agony: You are conscious but in such terrible pain that you can do nothing but moan or scream. If standing or sitting, you fall down. While the affliction endures, you lose 1 FP per minute or fraction thereof. After you recover, anyone who can credibly threaten you with a resumption of the pain gets +3 to Interrogation and Intimidation skill rolls. Low Pain Threshold doubles the FP loss and torture bonus. High Pain Threshold lets you overcome the agony enough to function, but at -3 to DX and IQ.
Immunity to Pain should make you immune to Pain and Agony. High Pain Threshold has its quoted effects. But how Very High Pain Threshold works is not entirely clear; maybe:

Quote:
Originally Posted by Gurps Fan View Post
Code:
          Moderate  Severe  Terrible  Agony
Immunity  -0        -0      -0        -0
VHPT      -0        -1      -2        -2*
HPT       -1        -2      -3        -3
Default   -2        -4      -6        No action possible
LPT       -4        -8      -12       No action possible
*Or maybe leave Agony at -3 but no fatigue loss?
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Old 05-15-2020, 11:09 AM   #9
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Default Re: New Leveled Power Ups [Powers/Supers]

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Originally Posted by AlexanderHowl View Post
So, what leveled power-ups would you want to include?
Well, since you ask, none. I don't see any point in bundling traits in such a fashion.
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