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Old 09-07-2014, 04:49 PM   #71
Agemegos
 
Join Date: May 2005
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Default Re: [Space] and [UT] for New Space Opera

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Originally Posted by johndallman View Post
Culture humans have a set of glands that allow pain suppression, various mood-altering substances and other things. I'd represent it in GURPS as a Modular Ability that can do a fairly large set of Advantages, Disadvantages, Perks and Quirks.
Cool. That sort of thing really ought to be at least considered for inclusion in any modern SF adventure campaigns (of which I take new space opera to be a subcategory). Is there anything in, say, Bio-Tech that provides ready-to-use game effects?
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Old 09-07-2014, 05:07 PM   #72
johndallman
 
Join Date: Oct 2010
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Default Re: [Space] and [UT] for New Space Opera

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Originally Posted by Agemegos View Post
Is there anything in, say, Bio-Tech that provides ready-to-use game effects?
Not that I can find. Someday I want to do GURPS: The Culture, but I need some plots to run in it first to make all the work seem worthwhile.
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Old 09-08-2014, 01:21 PM   #73
sir_pudding
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Location: Ventura CA
Default Re: [Space] and [UT] for New Space Opera

Quote:
Originally Posted by Agemegos View Post
Cool. That sort of thing really ought to be at least considered for inclusion in any modern SF adventure campaigns (of which I take new space opera to be a subcategory). Is there anything in, say, Bio-Tech that provides ready-to-use game effects?
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Originally Posted by johndallman View Post
Not that I can find. Someday I want to do GURPS: The Culture, but I need some plots to run in it first to make all the work seem worthwhile.
See Artificial Glands, GURPS Bio-Tech p. 120 and Implants p. 167.
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Old 09-08-2014, 01:48 PM   #74
johndallman
 
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Default Re: [Space] and [UT] for New Space Opera

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See Artificial Glands, GURPS Bio-Tech p. 120 and Implants p. 167.
Yes - I thought Agemegos was asking for game stats for drug glands, including the abilities they can bestow. I don't think there are any of those in Bio-Tech, and the full Culture set would be a fair amount of work.
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Old 09-08-2014, 01:53 PM   #75
sir_pudding
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Default Re: [Space] and [UT] for New Space Opera

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Originally Posted by johndallman View Post
Yes - I thought Agemegos was asking for game stats for drug glands, including the abilities they can bestow. I don't think there are any of those in Bio-Tech, and the full Culture set would be a fair amount of work.
You can have artificial glands that produces any of the drugs in Bio-Tech or Ultra-Tech. If you want to charge points for it, it seems like an Accessory perk per drug produced is workable.
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