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Old 04-24-2018, 02:26 PM   #11
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: [Basic] Disadvantage of the Week: Deafness and Hard of Hearing

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Originally Posted by Bruno View Post
I think Tactical Shooting is the book that has rules about temporarily (or permanently) suffering Hard of Hearing as a result of firing a gun in an enclosed place, or extensively.
It does. Using a suppressor avoids all chance of hearing loss; without one, you get temporary Hard of Hearing for 20-HT minutes then roll HT every second to recover. A critical failure on the first roll means you have acquired Hard of Hearing permanently. Protected Hearing, or the cut-down version Robust Hearing from Tactical Shooting, help against this.
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Old 04-24-2018, 06:19 PM   #12
Žorkell
Icelandic - Approach With Caution
 
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Join Date: Jan 2005
Location: Reykjavķk, Iceland
Default Re: [Basic] Disadvantage of the Week: Deafness and Hard of Hearing

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Yes, helmets as a rule inflict Hard of Hearing if they have face coverage, and probably should apply some kind of Hearing penalty even if they don't.
Is there a rule in some book somewhere I can look at? I'm pretty sure we've been making **** up about this as it happened and it would be nice to see how the actual books handled it.
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Old 04-25-2018, 03:09 PM   #13
gikiski
 
Join Date: Aug 2004
Default Re: [Basic] Disadvantage of the Week: Deafness and Hard of Hearing

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Is there a rule in some book somewhere I can look at?
Re: Hard of Hearing. In Low Tech (p.111 - p.112), every helmet description except Pot Helm, even Coif if you add padding.
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