Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

Reply
 
Thread Tools Display Modes
Old 05-06-2019, 05:56 AM   #11
RobW
 
RobW's Avatar
 
Join Date: Mar 2018
Default Re: Purpose of "rolling to miss" rule

Quote:
Originally Posted by Skarg View Post
I don't think it's intended that facing ever gives a DX adjustment to thrown or missile weapons.
That is how we've always played it too. But this is an interesting one.

ITL p116: "Missile weapons never get a bonus for the target’s facing."
But no mention of thrown weapons. The closest thing I can find is p 114 which says thrown attacks are identical to regular attacks except for range penalty.
The wording is the same in Advanced Melee, and OG Melee 5th edition.

And as far as "realism" goes, yes it is definitely easier to hit someone with an egg or dodge ball when they aren't looking at you. So the facing bonus for thrown weapons seems OK in that sense too.

I agree with Tom, facing bonus does works oddly for rolling to miss allies. Maybe just ignore facing when rolling to miss, friend or foe.
RobW is offline   Reply With Quote
Old 05-06-2019, 11:32 AM   #12
Axly Suregrip
 
Join Date: Jun 2018
Location: Durham, NC
Default Re: Purpose of "rolling to miss" rule

We play with thrown weapons getting the modifier for facing. In our case, if you are rolling to miss a foe, this still makes sense. If you miss the roll it is as if he had deflected your thrown weapon out of the air on route to his colleague. If he has his back to you, it is a lot less likely it will be deflected, as such easier to miss him.

Now when trying to miss allies it is harder to explain why facing would matter. Maybe it is just easier to predict your allies' body movement when he is not also trying to predict your throw.

So, we allow it in both case. Throwing weapons is rare enough with enough disadvantages, it seems to be a good idea to give it grace.
Axly Suregrip is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:19 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.