12-24-2020, 01:28 PM | #1 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Dark Vision (60 ft.)
A classic in certain other games is the range-restricted sense - Darkvision 60 ft. Infravision 30 ft. etc. How much of a limitation should this be? I'm tempted to use the SSR table in some way, but I'm not sure how.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
12-24-2020, 05:03 PM | #2 |
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
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Re: Dark Vision (60 ft.)
Power-Ups 4 has 'Increased Range, Line of Sight'. It seems like you should be able to 'reverse engineer' that to turn an advantage which normally has LoS range into one with a fixed maximum range. Since it is a +0% enhancement to change from a 2,000 yard range to line-of-sight range, we can extrapolate that into it being a -0% limitation to go the other way, after which you should be able to add 'Reduced Range' as normal.
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12-25-2020, 02:30 AM | #4 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Dark Vision (60 ft.)
I thought about using the Warp mechanic, but it gives a -45% limitation for 60 feet, and that is much too severe.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
12-25-2020, 12:07 PM | #5 |
Join Date: Aug 2004
Location: Helsinki, Finland
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Re: Dark Vision (60 ft.)
What's your typical maximum vision range? Take that, and then apply the reduced range limitation?
As an alternative, you could think about the various applications of vision, and the consider how various aspects of vision are lost as it's range decreases, and then apply that as a limitation.
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[/delurk] AotA is of course IMHO, YMMV. vincit qui se vincit Last edited by Taneli; 12-25-2020 at 12:13 PM. |
12-25-2020, 04:33 PM | #6 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Dark Vision (60 ft.)
Actually, if you copy the text, it gives a -20% ((10 - distance penalty)*5%; distance penalty at 20 yards is -6) and no limitation beyond 100 yards.
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12-26-2020, 02:18 AM | #7 |
Join Date: Jun 2006
Location: Sweden, Stockholm
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Re: Dark Vision (60 ft.)
I usually use the Accessibility guidelines when creating new limitations like this.
In other words, how useful/often is this useful is this compared to full Dark Vision? 18 meters is far enough to be... mostly sufficient in unlit indoor situations, excepting cathedrals or long escape-tunnels etc. Useful almost all of the time: ~-10% Outdoors it is a bit worse, but it won't hinder you much in a forest where visibility was poor to begin with. Useful almost all of the time: ~-10% On an open field or long street where you want to identify and shoot at someone with a bow or gun it is much too short compared to the ranges you might choose to engage someone (up to 50 meters or so). It also doesn't let you spot faraway ambushes. Useful roughly half the time: ~-20%. It is almost completely useless for spotting flying enemies or anything going on in the skies. ~-40% I generally tend towards the higher values to encourage actually using limitations like this, so I think I'd go with -20% for Dark Vision limited to 18 meters. It is easy enough to work around the limitations, but it does meaningfully limit the character especially in situations outside of their control.
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"Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared" |
12-26-2020, 05:57 AM | #8 | |
Join Date: Jun 2013
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Re: Dark Vision (60 ft.)
Quote:
EDIT: It occurs to me it might not be a horrible idea to change things up a bit here - instead of using Reduced Range, assume the "original" ability already had the range you're wanting, and apply LOS in reverse. 60 yards rounds down to 50 yards on the table, which is +50% as an Enhancement. Reversing this, instead of x1.5 the price is ~x0.7, or -30%. Have a table. Code:
Range Discount <5 -50% 5 -45% 10 -40% 20 -35% 50 -30% 100 -25% 200 -20% 500 -15% 1000 -10% 2000+ +0%
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GURPS Overhaul Last edited by Varyon; 12-26-2020 at 06:14 AM. |
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12-26-2020, 06:03 AM | #9 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Dark Vision (60 ft.)
I like RedMattis approach best so far. I think I'll go with that.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
12-26-2020, 07:05 AM | #10 |
Join Date: Sep 2007
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Re: Dark Vision (60 ft.)
NOAA (for aviation purposes) puts the average for the northeastern US as between 2-3 miles (winter and summer). 7+ miles is considered "unlimited" visibility in that community. So you might go with either 15,000 yards (range band -23) or 5,000 yards (-20) for a GURPSish maximum from which to start limiting.
But there's no doubt a dozen different sources with their own conventions for practical useful visibility to use as a base. |
Tags |
dark vision, limitation |
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