09-28-2012, 10:49 AM | #1 |
Join Date: Feb 2007
Location: New York City
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[LT] Cannon Damage Question
On LT.89 the damage of the 42pdr ships gun seem off. (Or it's the 24pdr cannon thats off.)
For the other guns the 18 pdr is 7dx4 (projectile wt: 28), the 24 pdr is 6dx5 (projectile wt: 36), and the 42 pdr is 6dx5 (projectile wt: 60). How is it that the 42 pdr's ammo does the same damage as the 24? It fires a shot about twice the weight. Shouldn't the 24 be closer in damage to the 18? As I look at the chart is seems the field guns are pretty equivlent to their ships equvlent. 3-4 pdr, 9-12 pdr, 24 pdr-42 pdr. The 18 pdr alone. It seems that the 18 and 24 should be equivlent & the 42 pdr in a class of it's own. Thanks to anyone who can help resolve this quandry. |
09-28-2012, 11:14 AM | #2 | |
Join Date: Jul 2008
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Re: [LT] Cannon Damage Question
Quote:
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09-28-2012, 01:01 PM | #3 |
Join Date: Oct 2005
Location: The Fine Line Between Black and White
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Re: [LT] Cannon Damage Question
We'll call it Mega Piercing, Pi+++!
They called me mad, but who's laughing now!! Wmauahaz HAHWHaSauahaafh AHMUWAHA PWFWAHHAHAHAHAA!!!
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09-28-2012, 01:16 PM | #4 |
Join Date: Jul 2008
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Re: [LT] Cannon Damage Question
If you use something like Douglas Cole's hack for varying piercing wounding based on the relative sizes of bullet and target, you basically get that. And situations to make it worthwhile, like shooting up a large TL4-5 warship to which musket balls are pinpricks and small cannonballs are perhaps analogous to .22 LR.
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09-28-2012, 02:51 PM | #5 |
Join Date: Feb 2006
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Re: [LT] Cannon Damage Question
I'd almost assume it was a typo. The stats for the 24lb cannon are very similar to the 42lb ship's gun... Maybe that should be a 24lb ship's gun?
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09-28-2012, 03:04 PM | #6 |
Join Date: Feb 2007
Location: New York City
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Re: [LT] Cannon Damage Question
1) The pi++ vs any other pi is NOT the issue.
The 18 pdr & 24 pdr guns fire similar wt projectiles (28 & 36 lbs ea) yet the 42 pdr gun fires 60 lbs projectiles & does the exact same damage as the 24 pdr. There is somthing wrong with the damage stats. (I'm beginning to think the 24 should do damage as the 18, insead of the 42 being wrong. 2) @ jacobmuller: I don't think it is a typo because of the diversity of other stats. frex WPS & crew requirements. |
09-28-2012, 03:24 PM | #7 |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: [LT] Cannon Damage Question
yeah, pity. Must be the low comparative velocity as Ulzgoroth said ie the damage is a correct representation of its penetration in GURPS terms.
EDIT see post#11 TQ Ulzgoroth
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes Last edited by jacobmuller; 09-29-2012 at 05:29 AM. |
09-28-2012, 03:30 PM | #8 | |
Join Date: Jul 2008
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Re: [LT] Cannon Damage Question
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Secondly, weight of projectile is not a major determinant of damage. Throw a 1 pound cannon ball slow enough and it might only have 3d pi++, which you could get with a heavy pistol hollow-point. There is absolutely no conflict between 'X fires a heavier shot than Y' and 'X does less damage than Y', except in that you might wonder why anyone would choose to use X if they could use Y instead.
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09-28-2012, 03:40 PM | #9 | |
Join Date: Feb 2007
Location: New York City
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Re: [LT] Cannon Damage Question
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THe whole lower velosity thing dosent make sense either. The ships guns would be able to handle more stress then a field gun (due to heavyer carge & bracing) and if it's infirior or equivlent to a lighter gun why use it? |
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09-28-2012, 03:42 PM | #10 |
Join Date: Nov 2009
Location: Oregon
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Re: [LT] Cannon Damage Question
A quick note about WPS: It includes the shot and powder. The shot itself is (nominally) 42 pounds, with 18 pounds of propellant. The 18 pdr has 10 pounds of powder, the 24 pdr has 12. With the lower relative powder / shot ratio, it may be that the larger gun is not as efficient or high-velocity, which may account for some of the poor performance. I agree that it's odd though.
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