05-05-2010, 08:07 PM | #31 |
Banned
Join Date: Dec 2007
Location: Portland, Oregon
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Re: What are practical uses for Erotic Art?
Absolutely agreed. Hell, even Fire Eating has a longer description than Erotic Art. By the way, the skill seems to be knowledge, despite being a primarily DX based skill.
Last edited by Ragitsu; 05-05-2010 at 08:24 PM. |
05-05-2010, 11:26 PM | #32 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: What are practical uses for Erotic Art?
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I know a couple of fire eaters and most, if not all have swallowed or inhaled when they shouldn't have at least once. |
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05-05-2010, 11:59 PM | #33 |
Banned
Join Date: Dec 2007
Location: Portland, Oregon
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Re: What are practical uses for Erotic Art?
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05-06-2010, 06:00 AM | #34 |
Join Date: Aug 2005
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Re: What are practical uses for Erotic Art?
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05-06-2010, 06:17 AM | #35 | |
Join Date: Dec 2009
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Re: What are practical uses for Erotic Art?
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Erotic Art is the practical skill of sexual technique. It covers adventurousness, variety, adaptability, experience, and sheer competence at achieving, heightening and suspending sexual sensation and climax in a range of situations and with a variety of partners. It is not necessary in a loving or long-term relationship (where attentiveness, willingness to please and emotional context will provide much of what is pursued) or to be a porn star or prostitute (where many of the sexual tasks expected of one are routine and unvarying), but can clearly be of benefit in both circumstances. It is valuable for someone who is likely to want to reliably and accurately achieve certain practical results from sexual technique. Examples include high-cost call girls/boys who are expected to provide a service superior to that provided by their peers; tantric magicians and ecstatic mystics who require heightened sexual sensation to achieve certain mental or spiritual states; and spies or other manipulators who hope to use sexual contact to influence someone's behaviour. And, I tend to accept that it's a useful skill for a completist system (where some characters will, if only for background purposes, need to be adept at sexual technique), and that it doesn't need to be embellished at great depth. If you feel that there's too much ambiguity, and that there needs to be a distinction between (for instance) Acrobatics (Sexual), Professional Skill (Prostitute), Professional Skill (Porn Star) and Sexual Technique, then good on you. I feel that's probably more sex than a role-playing game needs. Aside from F.A.T.A.L., of course. Last edited by davidtmoore; 05-06-2010 at 06:21 AM. |
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05-06-2010, 09:22 AM | #36 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: What are practical uses for Erotic Art?
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Thus, name-dropping the skill and running away as fast as possible is as good as it's going to get in the published work. Those who have some inkling as to possible uses and who feel ready to deal with the skill can use their imagination. Those who see it as a waste of points are people who lack the necessary imagination, have a strong likelihood of being inexperienced at the activities in question, and by extension have a higher chance of being easily offended by them. It's a self-correcting "problem." Yes, I realize that there are people who are open to detailed info on how to use sex in a dramatic plot but who are fresh out of ideas as to how, but it isn't GURPS' place to handle that; there's an entire section in your local video store that should help with that.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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05-06-2010, 10:19 AM | #37 | |
Join Date: Mar 2006
Location: Iceland*
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Re: What are practical uses for Erotic Art?
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She's probably the most famous spy in history. Think about that for a while. In a profession where anymonity is a job requirement, she is the most famous example. She was a adventurous girl who had expensive tastes and few prospects of fulfilling them. So she lied, she danced, she flirted and she [censor]. She may or may not have spied for the Germans. If she did, her information was more rumours than fact, probably about as valuable as reading a gossip column in the local papers. In any case, she was not so valuable to them that they hesitated to intentionally inform the Entente powers of this. She claimed to spy for the French, as well, but given that she also claimed to be an Indian princess*, this claim was doubted both at the time and by later historians. In movies and popular culture, yes, she is the archtypical femme fatale superspy. Played by Greta Garbo, as I recall. But movies and reality are long-estranged and have a nodding acquintanceship at most. *She was born Margrathe Zelle, the daughter of a Dutch a hatmaker, and her (unifinished) professional qualifications were as a kindergarten teacher.
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Za uspiekh nashevo beznadiozhnovo diela! |
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05-06-2010, 10:32 AM | #38 | |
Join Date: Aug 2004
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Re: What are practical uses for Erotic Art?
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<sinks a little lower in the seat> heh Seriously, what kind of description would you expect? |
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05-06-2010, 10:33 AM | #39 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: What are practical uses for Erotic Art?
Which is, more so than reality, what games are about. How many real-world people spend hundreds of hours learning/practicing sexual acts to perfect them as a skill for use in do-or-die adventure situations? Damned few. Yet fiction is full of them. This skill exists mainly for such fictional adventurers. That doesn't make it inherently unrealistic, but it does make some of the uses gamers will expect from it a little larger-than-life . . . much as how gamers expect to use Rapier to stab people in the vitals regardless of how their enemy's body is turned, or how they expect Electronics Repair (Security) to work like in the movies, where you just whack the case off an alarm and cross the wires.
Personally, I'd let victory in a Quick Contest of Erotic Art vs. Will function about as well as any other deception or distraction. I'd even let it be a tad more complete and airtight, since it involves the hero taking a direct personal risk, and I'm a believer in ***-for-tat trades. If somebody is willing to risk intimate physical contact with a stranger who's a potentially violent enemy, a possible rapist, a disease-carrier, or just filthy, then I'm willing to match the reward to the risk.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
05-06-2010, 11:53 AM | #40 |
Join Date: Oct 2009
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Re: What are practical uses for Erotic Art?
Alright, so here's a poser;
What'd be so penalizing that you'd need anything about 10-Skill in Erotic Art (since 10'd be a good base for the bonuses for Extra Time Taken and one'd imagine some All-Out Maneuvers). Skill 14 would represent someone impressively versed but what'd the game-purpose for this be? Other just than being that good. EDIT: A totally satisfying answer to this would be 'to ward off penalties during combat' |
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