02-19-2014, 10:32 AM | #11 | |
Join Date: Jun 2013
|
Re: [RPM] Thoughts and clarifications
Quote:
Note this should only apply to charms, not to normal conditionals, and the effect needs to be appropriate for the underlying skill. With Esoteric Medicine, a pill that cures cancer (Greater Restore Body) is fine - a pill that makes you grow wings (Greater Transform Body) not so much. EDIT: A quick look at RPM's Grimoire indicates curing cancer would indeed be a Greater effect (Lesser only works against diseases with finite duration, like a cold or the flu), so my initial ruling was correct. Last edited by Varyon; 02-19-2014 at 10:36 AM. |
|
02-19-2014, 10:55 AM | #12 | ||||||
Join Date: Nov 2004
|
Re: [RPM] Thoughts and clarifications
Honestly, this is 90% of the reason; I just wanted to know if people who are more experienced with RPM saw some reason it was obviously broken in a munchkiny direction.
Quote:
Quote:
Quote:
Quote:
Quote:
So, fixed: Phantom Apartment: Spell Effects: Greater Create Crossroads + Lesser Create Matter. +Lesser Create Energy + Lesser Control Spirit + Lesser Create Spirit Inherent Modifiers: Area of Effect. Greater Effects: 1 (x3). This spell creates a fairly nice apartment in a pocket dimension. The caster and any being he brings along can access it. It functions identically to “normal” reality in all respects and has its own self-renewing supply of air. The apartment is furnished with a bed, a sofa, an armchair, and a coffee table. The kitchen area has a two burner stove and a small refrigerator. The apartment has electricity and running water, and has an invisible servant who takes care of most needs. Typical Casting: Greater Create Crossroads (6) + Lesser Cre- ate Matter (6) + Lesser Create Energy (6)+ Lesser Create Spirit (6)+Lesser Control Spirit(5)Area of Effect, 7 yards (6) + Duration, 1 month (11) +Subject Weight (3,000 lbs) (5). 120 energy (40×3). Personal Oasis: Greater Create Crossroads + Lesser Create Matter.x3+Greater Create Body Inherent Modifiers: Area of Effect. Greater Effects : 2 (x5) This spell creates an alternate dimensional area that the caster can access and bring others to. The oasis is filled with sand. In the center is a freshwater spring and a date palm. The air is breathable, the spring inexhaustible, and the dates edible. Typical Casting: Greater Create Crossroads (6) + Lesser Cre- ate Matter (6) + Greater Create Body(6)+ Area of Effect, 10 yards (8) + Duration, 1 month (11) + Subject weight 450 tons (estimated weight of sand and water filling half that volume) (10). 235 (47x5) You said in a different thread (I can probably find it if necessary) that the Greater Create Crossroads effect in Create Pocket Dimension (and thus by extension in these two spells) is only good for the initial access, and you'd need a separate Create Greater Crossroads effect to get back once you left. Would it be doable within the RAW to attach the initial Crossroads effect to something, creating a gate that exists for the duration of the spell? For instance a tent which, when you set it up and walk through the door you go to the oasis rather than the inside of the tent, or a cardboard box in an alley that leads to the phantom apartment? EDIT: Quote:
Last edited by Dalillama; 02-19-2014 at 11:00 AM. |
||||||
02-19-2014, 11:39 AM | #13 | |||||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
Re: [RPM] Thoughts and clarifications
Quote:
Quote:
Quote:
Quote:
No biggie. :-) Quote:
Quote:
Quote:
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
|||||||
02-19-2014, 12:20 PM | #14 | |
Join Date: Nov 2004
|
Re: [RPM] Thoughts and clarifications
Quote:
Heh, I have a sudden vision of a hobo Gate mage with backpack that's bigger on the inside (I have a ritual written up for that one around), in which he keeps a folded cardboard box just large enough for someone to crawl into. He rides the rails with a pack on his back, and never stays in one place very long, and is superficially indistinguishable from anyone else who's on the bum, but can be a very helpful ally or contact if approached right. Seems like a good fit for a magical 20s-40s setting. |
|
02-19-2014, 12:24 PM | #15 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
Re: [RPM] Thoughts and clarifications
Honestly, I'm not sure how I'd handle it other than...not like that. It's not so much as "handwavy" as something like that would slow down gameplay and despite it's detractors - RPM is all about "ease of access."
Quote:
Ye old bag of holding. I too, have done this in a game. The hobo part, not so much - but that's cool. I didn't ride the rails, but when I was 15 I wandered the east coast via Greyhounds. I did piecework, dishwashing, etc. for three months as I just wandered around. So I can dig where you're going with that. :-)
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
|
02-19-2014, 06:07 PM | #16 |
Join Date: Feb 2009
|
Re: [RPM] Thoughts and clarifications
Can you put a workspace in your magical apartment? (you cant use magic to boost magic, so you cant create a workspace I figure, but, if you already have one can you move it in there and set it up?)
How much space does a workspace consume? Can you lug it around with you and set it up in your room at the inn? Or in your dorm room? What about in a wagon? Im definitely interested in seeing the Bag of Holding spell Greater Control Matter to turn a boat into an airship has been one idea Ive pondered on lugging stuff around, the Voyageur Canoe seems wonderful for this purpose, being a high tech low tech bark canoe that practically screams to be labeled elven |
02-19-2014, 07:10 PM | #17 | |||
Join Date: Nov 2004
|
Re: [RPM] Thoughts and clarifications
Quote:
Quote:
Quote:
Sleeves of Holding: Spell Effects: Greater Create Crossroads Inherent modifiers: Greater Effects:1(x3) Allows the user to store up to 50 lbs of supplies in their sleeves without encumbrance. The items must be small enough to fit up a sleeve in the first place. Greater Create Crossroads (6)+ subject weight (50 lbs) (2)+ duration 1 day (7): 45(15x3) |
|||
02-20-2014, 06:05 AM | #18 | ||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
Re: [RPM] Thoughts and clarifications
Quote:
Quote:
Quote:
Quote:
Pocket Space Spell Effects: Lesser Create Crossroads. Inherent Modifiers: Altered Traits, Payload (Cosmic, Doesn't Count Against Encumbrance). Greater Effects: 0 (x1). This spell creates a larger space inside a pocket, sleeve, backpack, or other material object that can normally hold things. Once cast it allows objects that can fit through the opening to be stored there and retrieved by anyone (this may inspire Fright Checks or utter confusion by those who are unaware of magic!). The maximum amount of weight it can hold at once is equal to the Basic Lift of the caster, though he uses his Path of Crossroads as his effective ST for the purposes of this spell. Typical Casting: Lesser Create Crossroads (6) + Altered Traits, Payload 10 (Cosmic, Doesn't Count Against Encumbrance, +50%) + Duration, 1 day (7). (15). 28 energy (28×1).
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
||||
02-20-2014, 05:48 PM | #19 |
Join Date: Feb 2009
|
Re: [RPM] Thoughts and clarifications
What happens if your pocket dimension linked item gets hit by a dispel magic effect or you hit a NMZ? Is it a wardrobe malfunction as items explode from it, items cease to exist never to be seen again, or the items are still happilly in their pocket dimension and you must use a new lesser create effect to bind to it?
Would this work to put a ship in a bottle and get it out again? (supposing one wanted to have a ship to use to cast flight spells on, but its hard to fit the ship in the inn with you) |
02-20-2014, 06:57 PM | #20 | |
Join Date: Jul 2009
|
Re: [RPM] Thoughts and clarifications
Quote:
|
|
Tags |
ritual path magic, rpm |
|
|