05-01-2012, 10:44 AM | #51 |
Join Date: Sep 2007
Location: Copenhagen, Denmark
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Re: Help needed with leveled powers
But I can still mash the cost together so that the power activates both, right?
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05-01-2012, 10:50 AM | #52 |
Join Date: Nov 2009
Location: Oregon
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Re: Help needed with leveled powers
Well... by RAW I think you'd need to make a separate active defense roll for each of them. However, it's very rare that both DR and MR would apply to the same incoming spell. In cases where both could apply, having them make a single roll (succeeding or failing together) wouldn't be unbalancing. Link (+10%) might be needed for that though.
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05-01-2012, 10:53 AM | #53 |
Join Date: Sep 2007
Location: Copenhagen, Denmark
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Re: Help needed with leveled powers
Link seems fine.
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05-01-2012, 11:05 AM | #54 |
Join Date: Sep 2007
Location: Copenhagen, Denmark
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Re: Help needed with leveled powers
This just occurred to me!:
The signs need gestures to activate. Is this a limitation or just a feature? |
05-01-2012, 11:06 AM | #55 | |
Join Date: May 2008
Location: CA
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Re: Help needed with leveled powers
Quote:
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05-01-2012, 11:07 AM | #56 |
Join Date: May 2008
Location: CA
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Re: Help needed with leveled powers
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05-01-2012, 11:07 AM | #57 |
Join Date: Nov 2009
Location: Oregon
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Re: Help needed with leveled powers
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05-01-2012, 11:09 AM | #58 | |
Join Date: Sep 2007
Location: Copenhagen, Denmark
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Re: Help needed with leveled powers
Quote:
I dunno. As for magic gestures: Thank you. Now I'll have to redo all the costs, lol. |
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05-01-2012, 11:36 AM | #59 | |
Join Date: Sep 2004
Location: Canada
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Re: Help needed with leveled powers
Quote:
If you have a thing that's normally on all the time (and therefore takes NO actions to activate), you don't need or want Link. You want to limit it so it is only on when the thing that requires activation is on - because it's a limitation to not be on all the time when it normally is. The limitation is Accessability, generally :D
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05-01-2012, 11:42 AM | #60 |
Join Date: Sep 2007
Location: Copenhagen, Denmark
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Re: Help needed with leveled powers
OK, Heliotrop should work like this: When the witcher makes a gesture and spends the FP, he (as an active defense) gains magic resistance and damage resistance vs. magic. Now the problem is two-fold: how to make MR and DR require activation, and how to make them both activate simultaneously and not one without the other. I don't see how it can be done with accessibility (becasue that doesn't do anything about activation). I was thinking maybe there was a limitation called "requires activation" which we could then take and THEN take link. However, I can't find such.
BUT If it's too much work/will get too clouded, the alternative is to make Heliotrop just give DR vs. magic. I can't find anything that says Heliotrop protects against spells other than damaging spells in the literature anyway. However, here we're still stuck at activation. |
Tags |
adaptation, fantasy |
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