01-10-2010, 04:49 PM | #771 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Resolved,There is no point to statting up anything that is not a PC
Quote:
Using the character creation system is no guarantee of anything, but it is something that takes a long time for many GMs and has contributed to many of them being intimidated by the preparation required for GURPS games. So I advise people to avoid it unless they specifically enjoy doing it and instead trust in their own good sense. Of course, not everyone will have good sense. I concede that, but maintain that the character creation system will prove insufficient to the task of allowing them to overcome this disability.
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01-10-2010, 05:03 PM | #772 |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Resolved,There is no point to statting up anything that is not a PC
Regarding the all-able bodied world: If ST, DX, IQ, and HT are independent random variables each with standard distributions and medians of 10, and with the majority of the population having values falling in the intervals [8,12] respectively (p.B14) , the standard deviation would be about +/- 3. This would mean that a value of 9 in any one of ST, DX, IQ, or HT will divide the population into 37% with 9 or less, and 63% with more.
This means that even generously rounding up all fractions you have at most 67% of the population with a score of 10 or better in any one score, and if you include only people with at least 10 in all four stats, you're left with 67% of 67% of 67% of 67%, or a bit less than 16% of the original population. This also means that 13% of the original population will have a score of 10 in a given stat. To have an average score of 10 over all four attributes without any scores of 9 or less requires all for to be 10, and of the original population, 13% of 13% of 13% of 13% or about 0.03 percent will qualify. It was inaccurate of me to say that everyone was above average; only 99.8% of Stephan's NPCs are above average. |
01-10-2010, 05:05 PM | #773 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Resolved,There is no point to statting up anything that is not a PC
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01-10-2010, 05:13 PM | #774 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Resolved,There is no point to statting up anything that is not a PC
Quote:
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01-10-2010, 05:19 PM | #775 | |
Join Date: Sep 2008
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Re: Resolved,There is no point to statting up anything that is not a PC
Quote:
Note also that the PCs are (generally) extraordinary individuals. NPCs of note are likely to be similarly above average.
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01-10-2010, 06:02 PM | #776 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Resolved,There is no point to statting up anything that is not a PC
Quote:
And as for improvising on the spot, that's for a different purpose entirely. The generic character sheet is there for a combatant. The ad hoc improv character is there for conversation and minor transactions. Different aspects are important in the two cases. Bill Stoddard |
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01-10-2010, 06:07 PM | #777 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Resolved,There is no point to statting up anything that is not a PC
Quote:
It may be possible to design a system which acts as a sort of checklist for NPCs and walks novice GMs through their mechanical capabilities as well as their personalities, place in the campaign world and narrative purpose. That system, however, would not necessarily be anything similar to the PC creation system. In my opinion, the differences are too great for that system to be of much use for NPCs and for novice GMs, there is a real risk that they will be deceived by those differences into doing things that are harmful to their enjoyment and/or the consistency and plausibility of their campaign worlds.
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01-10-2010, 06:20 PM | #778 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Resolved,There is no point to statting up anything that is not a PC
Quote:
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01-10-2010, 06:36 PM | #779 | |
Join Date: Sep 2004
Location: Medford, MA
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Re: Resolved,There is no point to statting up anything that is not a PC
Quote:
B14: "A score of 10 in any attribute is free, and represents the human average." B14: "8 or 9: Below Average. Such scores are limiting, but within the human norm. The GM may forbid attributes below 8 to active adventurers. 10: Average. Most humans [not your 0.03%] get by just fine with a score of 10! 11 or 12: Above average. These scores are superior, but within the human norm." The stats are aren't random like in D&D. There are set at 10 by default. |
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01-10-2010, 06:44 PM | #780 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Resolved,There is no point to statting up anything that is not a PC
Quote:
If you don't find it helpful, there is no need for you to use it. I'm not a one-true-wayist. And I don't see that it does any harm for new GMs to learn that there are people who approach the matter as you do. But I also don't think it does them any harm to learn that there are people who approach the matter as I do. None of us in an authority whom they have to satisfy with the validity of their approach. And for you to suggest that I ought to keep quiet about my deviant, heretical, unacceptable approach lest it lead the innocent into error strikes me as one-true-wayist in its own right. I prefer the Millian position that the proper response to error is free discussion and criticism, rather than censorship. Bill Stoddard |
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crunchy, faq, no-wing, wing |
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