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Old 11-28-2010, 11:39 PM   #11
vicky_molokh
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Default Re: Blocking the way in tactical combat

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Originally Posted by Agramer View Post
I had a MA character who bought Evade techniqe fully(to +5 to Acrobatics) and had high Acrobatics...So I was wading through battlefield as I pleased.

I also had Extra Attack,and when in doubt I feinted before Evade attempt.
Eh, you mean Defensive Feints (that with all the new MA rules on aggressive Evade-resistances).
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Old 11-29-2010, 03:15 AM   #12
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Default Re: Blocking the way in tactical combat

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I also had Extra Attack,and when in doubt I feinted before Evade attempt.
Was that using a Move and Attack or AoA then? They're the only things that give a reasonable amount of movement and let you perform attacks/feints.
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Old 11-29-2010, 04:54 AM   #13
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Default Re: Blocking the way in tactical combat

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Originally Posted by vicky_molokh View Post
Eh, you mean Defensive Feints (that with all the new MA rules on aggressive Evade-resistances).
Yes

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Originally Posted by Dinadon View Post
Was that using a Move and Attack or AoA then? They're the only things that give a reasonable amount of movement and let you perform attacks/feints.
We are using Extra attack as "anytime during turn"(hence "Extra").Maybe thats not by the book?

I used Defensive feint + move(evade+run) when I wanted to get some space...
..or Def.Feint + Acrobatic jump(evade with changing facing 180 degrees to face into back of opponent I just evaded).

vs fodder ...Acrobatic jump(evade;to get out of surrounded hex) and attack from behind(with enemy having defence as for run-around attack)
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Old 11-29-2010, 05:14 AM   #14
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Default Re: Blocking the way in tactical combat

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Originally Posted by Dinadon View Post
Was that using a Move and Attack or AoA then? They're the only things that give a reasonable amount of movement and let you perform attacks/feints.
Or just use two turns worth of time.
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Old 11-29-2010, 05:27 AM   #15
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Default Re: Blocking the way in tactical combat

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Originally Posted by Agramer View Post
We are using Extra attack as "anytime during turn"(hence "Extra").Maybe thats not by the book?
No, it isn't. You need to be doing something that already has attacks in order to get extra ones. Unfortunately the phrasing in Basic isn't as clear as it could be. It took me a very careful read to actually ensure that what is said is compatible with the more through description given in MA.

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Or just use two turns worth of time.
I though you needed the target to be in reach in order to feint?
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Old 11-29-2010, 06:42 AM   #16
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Default Re: Blocking the way in tactical combat

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I though you needed the target to be in reach in order to feint?
Martial Arts is a bit clearer, but a Feint is more properly a type of attack, and you can use it whenever you can use an attack. Therefore Move And Feint is possible (if hard as hell), followed by a Move through with Evade.
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Old 11-29-2010, 06:44 AM   #17
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Default Re: Blocking the way in tactical combat

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Martial Arts is a bit clearer, but a Feint is more properly a type of attack, and you can use it whenever you can use an attack. Therefore Move And Feint is possible (if hard as hell), followed by a Move through with Evade.
I was picturing someone feinting, then moving up and evading through as that's what I thought was being suggested.
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