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Old 06-20-2018, 09:28 PM   #11
Tolenkar
 
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Join Date: Jun 2018
Location: Cidri
Default Re: Melee and Wizard "Challenges"

Quote:
Originally Posted by JLV View Post
That's a better idea, in my opinion -- more play value for your money. You could also take things from History -- Knights versus Mongols, Romans versus Spartans, Persians versus Macedonians, Aztecs versus Conquistadors, etc.
Yes! I love the idea! Just... yes!

Respectfully,
Tolenkar
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Old 06-20-2018, 10:03 PM   #12
KevinJ
 
Join Date: Sep 2005
Location: Arizona
Default Re: Melee and Wizard "Challenges"

This would be very cool. Not only would it provide a map that could be used for the scenario and a regular game, but the 'teams' could beef up the overall number of monsters and NPCs available in long term games.

If you had Samurai VS Post Civil War Infantry (Last Samurai) not only would you have the battlefield map, but you would then have 'artifacts' in the form of cap-lock rifles and revolvers.

This format could even flow over to things like Aliens vs Wermacht, Sasquach vs Neolithic warriors, or or whatever odd match-ups you want. They really wouldn't NEED to be balanced, so long as they are fun.
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Old 06-21-2018, 03:00 AM   #13
schoon
 
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Location: Oakland, CA, USA
Default Re: Melee and Wizard "Challenges"

Another possible take on this idea would be to do "Encounter Sets."

As above, it could be a unique map, "monster" counters, and a few different ways to use them in games, both straight Melee/Wizard and ITL.
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Old 06-21-2018, 04:29 AM   #14
Jim Kane
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Join Date: Mar 2018
Default Re: Melee and Wizard "Challenges"

This is a hot idea; and I am very excited about the potential here, in terms of play-value to the end-user, and product-value in supporting the line into the future.

So, let' me summarize where it sounds like we are so far, and see if we are visualizing the same thing, or not:

How is this?:

A MicroGame-style Expansion pack; where the contents could be:
  • Detailed "Splat" Information on Culture/Race #1
  • Detailed "Splat" Information on Culture/Race #2
  • Counter Sheet for new figures and weapons - splitting the sheet between
  • Specific Situational Game Map - specific to this set (could be 2 sided)
  • Specific Combat Scenarios with Defined Victory Conditions (2 or 3).

Is that what we are all basically seeing?

One other *really cool* thing about this idea:
Customers buy Set A (i.e. Roman v Spartans), and then they buy Set B (Aliens v Cavemen)... now a *Synergistic Value* kicks in, as they also can now play: (Romans vs Aliens), or, (Spartans vs Cavemen); etc.

Anyone seeing it differently?

This is good stuff guys!

JK
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Old 06-21-2018, 04:33 AM   #15
Chris Rice
 
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
Default Re: Melee and Wizard "Challenges"

Quote:
Originally Posted by Jim Kane View Post
This is a hot idea; and I am very excited about the potential here, in terms of play-value to the end-user, and product-value in supporting the line into the future.

So, let' me summarize where it sounds like we are so far, and see if we are visualizing the same thing, or not:

How is this?:

A MicroGame-style Expansion pack; where the contents could be:
  • Detailed "Splat" Information on Culture/Race #1
  • Detailed "Splat" Information on Culture/Race #2
  • Counter Sheet for new figures and weapons - splitting the sheet between
  • Specific Situational Game Map - specific to this set (could be 2 sided)
  • Specific Combat Scenarios with Defined Victory Conditions (2 or 3).

Is that what we are all basically seeing?

One other *really cool* thing about this idea:
Customers buy Set A (i.e. Roman v Spartans), and then they buy Set B (Aliens v Cavemen)... now a *Synergistic Value* kicks in, as they also can now play: (Romans vs Aliens), or, (Spartans vs Cavemen); etc.

Anyone seeing it differently?

This is good stuff guys!

JK
Nope, sounds like you've summarised it perfectly Jim!
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Old 06-21-2018, 09:12 AM   #16
Terquem
 
Join Date: Apr 2018
Location: Idaho Falls
Default Re: Melee and Wizard "Challenges"

Great work Jim

The idea of a supplement that is not a "programed adventure" or long thematic dungeon/wilderness adventure really appeals to me and in my opinion stays very close to the format of Melee and Wizard

A simple, small and not too expensive supplement with good play value and cross compatibility with other similar products is something I would be buying every time.

Like for instance, the old Floor Plans products, Haunted House, Mall, Missile Silo, had maps, a few Cardboard heroes and some lite description on how the product might be used

Add four pages of Melee/Wizard statistics and scenarios, and you are done.
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Old 06-21-2018, 09:35 AM   #17
zot
 
Join Date: May 2018
Default Re: Melee and Wizard "Challenges"

I'd love to see an escape room scenario with a set of pre-built characters and constraints for making your own...

And this, Jim,
Quote:
Originally Posted by Jim Kane View Post
How is this?:

A MicroGame-style Expansion pack; where the contents could be:
  • Detailed "Splat" Information on Culture/Race #1
  • Detailed "Splat" Information on Culture/Race #2
  • Counter Sheet for new figures and weapons - splitting the sheet between
  • Specific Situational Game Map - specific to this set (could be 2 sided)
  • Specific Combat Scenarios with Defined Victory Conditions (2 or 3).
Is AWESOME.

I really love the idea of splat books in a microgame format, with counters and maps!

It makes my old eyes mist up just a little...
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Old 06-21-2018, 12:33 PM   #18
Dave Crowell
 
Join Date: Jun 2012
Default Re: Melee and Wizard "Challenges"

I would buy into these. t sounds like a great format.
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Old 06-21-2018, 12:46 PM   #19
KevinJ
 
Join Date: Sep 2005
Location: Arizona
Default Re: Melee and Wizard "Challenges"

Quote:
Originally Posted by Jim Kane View Post
This is a hot idea; and I am very excited about the potential here, in terms of play-value to the end-user, and product-value in supporting the line into the future.

So, let' me summarize where it sounds like we are so far, and see if we are visualizing the same thing, or not:

How is this?:

A MicroGame-style Expansion pack; where the contents could be:
  • Detailed "Splat" Information on Culture/Race #1
  • Detailed "Splat" Information on Culture/Race #2
  • Counter Sheet for new figures and weapons - splitting the sheet between
  • Specific Situational Game Map - specific to this set (could be 2 sided)
  • Specific Combat Scenarios with Defined Victory Conditions (2 or 3).

Is that what we are all basically seeing?

One other *really cool* thing about this idea:
Customers buy Set A (i.e. Roman v Spartans), and then they buy Set B (Aliens v Cavemen)... now a *Synergistic Value* kicks in, as they also can now play: (Romans vs Aliens), or, (Spartans vs Cavemen); etc.

Anyone seeing it differently?

This is good stuff guys!

JK
This is exaxctly what I was thinking.

Another use would be to buy 3 or 4 and line the encounters up a la Death Test and have the different encounters on different maps. Aliens on the Romans v Spartans map, Cavemen on the Pirates v Merchantman map, Spartans in the urban skirmish map, Dinosaurs on the spaceship, and so on. This way you could use straight TFT fighters and mages or pick the Romans or the Cowboys, or the Space Marines, or whichever culturs are not being used.

While I've never been a fan of the Death Test style game, this would really spice it up.
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Old 06-21-2018, 01:33 PM   #20
JLV
 
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Join Date: Nov 2010
Location: Arizona
Default Re: Melee and Wizard "Challenges"

Well now, it sounds like we have a potential winner here!

What are the odds, Steve and Phil? (Assuming that TFT does okay during the Kickstarter, of course...)
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