07-11-2018, 11:20 AM | #1 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Two big rule changes, effective immediately
These won't be reflected in the reprints coming up later this year, because we decided on these changes after those went to print, but we will start incorporating them into reprints moving forward.
There are also two cards that require revision in light of that second rule: Death-Touch (from Munchkin Fu): At the end of this card, add "You do not get any rewards for that monster unless you defeat all remaining monsters." Churninator (from Munchkin Cthulhu): Add "unless this would give you the winning level" at the end of the first sentence. These are official errata already up on their respective errata pages.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
07-11-2018, 12:45 PM | #2 |
Join Date: Apr 2011
Location: Portland, Oregon
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Re: Two big rule changes, effective immediately
I thought Rule 1 was already a rule.
Does Rule 2 eliminate the possibility of adding a Monster via Wandering Monster in response to all Monsters in the combat being eliminated by other cards? That would sure simplify things. |
07-11-2018, 12:58 PM | #3 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Two big rule changes, effective immediately
A lot of cards say that, but it hasn't been a global rule. Now it is.
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It does make for some insta-win situations (although I think the errata above nerf the most obnoxious possibilities) but they all require the player to have exactly the right card at the right time. I agreed with Steve that discouraging clever card combos goes against the Munchkin spirit.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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07-15-2018, 10:47 AM | #4 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Two big rule changes, effective immediately
So, not to muddy the waters too much, but by using the word "kill," this sounds like this doesn't affect a Wizard's charm spell, or similar defeat-but-not-kill effects like Pollymorph Potion. Am I reading that correctly, or does the new rule need to be even more clear?
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07-15-2018, 01:46 PM | #5 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Two big rule changes, effective immediately
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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07-18-2018, 12:48 PM | #6 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Two big rule changes, effective immediately
Revised Rule #2: If all monsters are removed from a combat, the combat ends immediately.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
08-03-2018, 12:13 AM | #7 |
Join Date: Jun 2010
Location: St-Petersburg, Russia
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Re: Two big rule changes, effective immediately
Is not Death-Touch is from Monky Business and Churninator is from Call of Cowthulhu expansions? Why in FAQ they are in core sets?
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I'm Russian munchkinolog. Sorry for my English. |
08-03-2018, 05:30 AM | #8 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Two big rule changes, effective immediately
Probably an editing error on my part. We'll get that fixed when we're back from Gen Con.
__________________
Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
10-22-2018, 03:31 PM | #9 | ||
Join Date: Dec 2014
Location: Moscow, Russia
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Re: Two big rule changes, effective immediately
About Rule 1
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So, can I force with Kneepads an Elf level 9 (when I'm at level 8, for example) to help in combat vs big monster to win the game together? Or text on the card still actual now "as is" and prevents me to force Elves with level 9 to help me? |
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10-22-2018, 04:19 PM | #10 | |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Two big rule changes, effective immediately
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Even if it weren't, you cannot compel someone else to help you win the game because that's what the rule above says. It doesn't matter whether they would also win. The helper exception means that if a helper can win the game because a fight gets bigger (for instance, a Level 8 Elf suddenly faces two monsters), that's the chance you took when you asked that player for help.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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