01-07-2016, 11:25 PM | #11 |
Join Date: May 2012
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Re: Maps for the NEXT expansion
An Ogre factory or breaking yard is 2 hexes, 3 if it's HHHUUUGGGEEE. (Those hexes are a mile across, remember.) Your best bet for one of those is the multi-hex dome buildings on the Strategic and Tactical Objectives overlay sheet. Linky. [Good news! They still have some!]
Last edited by HeatDeath; 01-07-2016 at 11:31 PM. |
01-07-2016, 11:48 PM | #12 |
Join Date: Apr 2014
Location: Maple Ridge, British Columbia
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Re: Maps for the NEXT expansion
I am more than happy to have more G and S maps. What about the san fransisco map, only makes sense with the nihon empire set. As far as maps not fitting together, I beleve the ODE box came with a bunch of overlays, and they are always fun to play with.
On the subjects of overlays I believe I mentioned before but I might as well bring it up again, water overlays. Its easy to cover water up with whats in the box, ts hard to make it bigger (unless you make your own I guess). |
01-08-2016, 04:59 AM | #13 |
Join Date: Feb 2008
Location: UK
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Re: Maps for the NEXT expansion
I'd like to see something a bit different.
Maybe hills, jungle, icefield, mountains, rubbled cities, badlands, semi-desert, canyons & crevasses, something half-way between the completely chewed up Ogre map and a GEV map
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01-08-2016, 06:01 AM | #14 |
Join Date: May 2012
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Re: Maps for the NEXT expansion
My vote is to include the G and S maps, definitely. Also, a vote for the city map. A large urban area would make for some truly epic battles, Hollywood style! OGRE: The Movie, anyone?
I also like the idea of a map with a lake in the middle of it. Call it a crater full of water or whatever, so long as there's enough water to hide some Ogre's, and the Ogre's can enter and leave the depths without much trouble. I can see lots of potential for some fun gaming with that kind of map in the mix. As already mentioned, existing terrain overlays can makeup for any issues with how this map matches up to other maps. A possible alternative to an actual lake map would be to create water overlays instead. I believe someone else already suggested this, or something similar. With enough water overlays, we could make our own lakes, large rivers, waterfronts, etc. Having said that, I would also agree on the idea of a few naval units being added to the mix. They would be a welcome addition with more water terrain options. |
01-08-2016, 06:28 AM | #15 | |
Join Date: Sep 2008
Location: London, England
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Re: Maps for the NEXT expansion
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Whatever, geomorphic maps that connect to the core maps are in my opinion the right choice. However, a city map, European based by choice, would be good, because the fight for City X fits so nicely with the background. Besides it would be an opportunity for your American players to expand their geographic knowledge. ;-) After that a map with significant terrain elevations would be my next choice, and would allow for a rule expansion for handling said terrain.
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01-08-2016, 07:26 AM | #16 |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Maps for the NEXT expansion
What's really needed is some variation. More G and S maps probably aren't necessary; remember that we already have a lot more choices by swapping N/S halves to create new G and S maps with what we have (and that will increase when G3 and S3 come out). We need maps that we can't create with what's already available.
And lastly: An Overlay expansion instead of (in addition to?) a map. The most obvious thing missing is water, but it always feels like you are just a little short when making sweeping changes.
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GranitePenguin Ogre Line Editor |
01-08-2016, 07:39 AM | #17 | |
Join Date: May 2015
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Re: Maps for the NEXT expansion
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01-08-2016, 07:44 AM | #18 | |
Join Date: May 2015
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Re: Maps for the NEXT expansion
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You could do a large playmat, something durable and easier to store. I can get a tube anywhere. The scenario specific is a good idea though using the map adapter pcs in ODE(or something better in the expansion) might do the trick also. |
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01-08-2016, 07:47 AM | #19 | |
Join Date: May 2015
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Re: Maps for the NEXT expansion
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01-08-2016, 07:50 AM | #20 |
Join Date: May 2015
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Re: Maps for the NEXT expansion
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