06-04-2012, 01:54 PM | #11 |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
|
Re: Need help converting DtD to GURPS
First, I have those download sites where you must wait for a countdown to end, then fill a capcha and finally find the link in the bloated page, before you can get the file. For large files, I understand it, but for small files like these? I use Dropbox to host them, and it works much better.
Another thing, don't convert mechanics, convert the idea behind the abilities, Takes Recharge, 15s is once per fight, 99.99% of the time. Only if it's a trick fight, where the characters must do something while infinite minions pour in, or one side is deliberately stalling, will an ability with a 15s recharge time get more than one use. Out of combat, it's still a pretty usable ability. If you want help with conversions, I've found that the best is that you describe the abilities to convert in plain English, removing as many rules artifacts as possible. Once what an ability does, and what a role it plays is known, converting is usually simply. |
06-04-2012, 02:11 PM | #12 |
Join Date: May 2005
Location: Lynn, MA
|
Re: Need help converting DtD to GURPS
I just searched the main rule book and cycled through searching for "scene" They use the term ALLOT, but never define it. so I guess it could be anywhere from seconds to hours...
I think it's very entertaining that the first problem to overcome when converting another system to GURPS, is the need to define the original system's terms so they can be converted. |
06-04-2012, 02:21 PM | #13 |
Join Date: Mar 2012
|
Re: Need help converting DtD to GURPS
Yeah, thanks for the help. With that taken care of, converting the races (apart from the Dryad, but that's a weird case) is pretty easy, although some move in a direction I was not expecting. I'll post the conversions so far, and hopefully make proper use of tags
I've decided to do Magic-As powers, so spell sonversions should be fairly easy. After that, I'll tackle the Exaltations.
Spoiler:
|
06-04-2012, 02:29 PM | #14 |
Join Date: Mar 2012
|
Re: Need help converting DtD to GURPS
Apologies that I didn't include this in the earlier post:
I think what I want for the Kobold Power is something like ER 5 (Costs 2 HP -10%, Any power +10%) The idea is that the Kobold can deliberately shed some of their blood to gain a boost in power. Is this workable? |
06-04-2012, 02:43 PM | #15 | ||||||||
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
|
Re: Need help converting DtD to GURPS
Quote:
Quote:
Mind you, the half celestial in Dungeon Fantasy comes up to 75 points, and works much better for the concept IMHO. Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
|
||||||||
06-04-2012, 02:58 PM | #16 |
Join Date: Mar 2012
|
Re: Need help converting DtD to GURPS
I know that Enhanced Dodge 3 is pretty OP. I was trying to go for the feel where Halflings are extremely hard to hit, but go down easy. In a party I made for this game, the only character who had a decent chance of hitting the Halfling was the sniper.
I also know that +3 is a huge bonus in GURPS, but DtD did the annoying thing of "2 is average, 5 is human maximum", so for some things, I translate +1 as +1, others as +3. I will look into Dungeon Fantasy when I have money. |
06-04-2012, 03:00 PM | #17 | |
Join Date: Nov 2008
Location: Yukon, OK
|
Re: Need help converting DtD to GURPS
Quote:
Still pricey but worth it and feels less Kludgy for the effect. In this case you have the Magic PM and Recharge so... Enhanced Move (Ground) (Second nature, +150%; Magic PM, -10%; Recharge 1min, -25%) [43] which is considerably cheaper then the 105 for the Warp build. With a Move of 5 its the same distance as well. |
|
06-04-2012, 03:02 PM | #18 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: Need help converting DtD to GURPS
|
06-04-2012, 03:13 PM | #19 |
Join Date: Nov 2008
Location: Yukon, OK
|
Re: Need help converting DtD to GURPS
|
06-04-2012, 03:26 PM | #20 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: Need help converting DtD to GURPS
|
Tags |
ghostly movement |
Thread Tools | |
Display Modes | |
|
|