09-05-2010, 08:53 PM | #11 |
Join Date: Sep 2004
Location: Canada
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Re: Blocking Spells
And of course, when this happens they take the usual -1/yard range penalty for Regular spells.
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09-05-2010, 09:49 PM | #12 | |
Join Date: Aug 2007
Location: Vermont, USA
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Re: Blocking Spells
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Fascinate and Master can only be used as Blocking spells at Close range. Catch Missile and Catch Spell can only be used at arm's reach. Deflect Energy, Deflect Missile, Divert Teleport, Fumble, Reflect Gaze, Return Missile, and Turn Blade state that they use regular range penalties. Blink Other, Boost (Attribute), Command, Great Ward, Hardiness, Hold Fast, Phase Other, Reflect, Shield, Timeslip Other, and Ward don't mention any range penalties. |
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09-06-2010, 12:29 AM | #13 |
Join Date: Jun 2006
Location: Twin Cities, Minnesota
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Re: Blocking Spells
The book Thaumatolgoy Magic Styles has some related perks ...
The Blocking Spell Mastery perk allows for chaining Blocking spells during a turn and to do a All out Defense for Blocking spells. The Sacrificial Blocking Spell perk allows for using a blocking spell on others.
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09-06-2010, 02:48 AM | #14 | |
Join Date: Aug 2004
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Re: Blocking Spells
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09-06-2010, 02:51 AM | #15 | |
Join Date: Aug 2004
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Re: Blocking Spells
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Unless the text specifies a different range, it's is -1 per hex of distance.
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09-06-2010, 07:16 AM | #16 | |
Join Date: Jun 2006
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Re: Blocking Spells
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09-06-2010, 07:28 AM | #17 | |
Join Date: Jun 2006
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Re: Blocking Spells
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In general, no. GURPS turns are personal and in some senses durationless. Admittedly this can occasionally lead to nonsensical situations (this is why the rules even need a Wait maneuver, its a patch on some of those), but the overlapping turns do too - for example you cast a spell, the other guy counters it with a blocking spell, somebody else hits him with another spell (he's already used his blocking spell) then a fourth person does something that causes you to use a blocking spell, notionally interrupting your spell casting, so the second guy no longer needed to counter your spell and would've had his block available for that second one.... It's an unavoidable problem with attempting to divide a continuum of time into discrete rotating turns.
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09-06-2010, 07:44 AM | #18 | |
Join Date: Aug 2007
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Re: Blocking Spells
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09-06-2010, 09:35 AM | #19 | |
Join Date: Aug 2007
Location: Vermont, USA
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Re: Blocking Spells
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I am unable to find such a general rule. The only place I find general rules for range penalties is under each Spell Class description (Regular, Area, etc. -- pp. B239-242, M11-14) and the rules for Blocking spells do not mention range penalties. Instead, some individual Blocking spell descriptions note that range penalties apply and some spell descriptions do not. |
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09-06-2010, 10:37 AM | #20 | |
Join Date: Aug 2004
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Re: Blocking Spells
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Tags |
blocking spell mastery, blocking spells, magic, spells |
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