06-08-2018, 08:16 PM | #31 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: [Basic] Advantage of the Week (#52): Extra Attack
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Quaffing a Potion is a Ready Maneuver so cant not use Extra attack with it. |
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09-26-2020, 05:01 PM | #32 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: [Basic] Advantage of the Week (#52): Extra Attack
Monster Hunters Power-Ups 1 p. 13 now provides Extra Attack (Readying only, +0%) [25], and a +20% enhancement for normal Extra Attack that allows it to be used for readying.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
09-26-2020, 07:25 PM | #33 |
Join Date: Aug 2018
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Re: [Basic] Advantage of the Week (#52): Extra Attack
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12-28-2020, 10:55 AM | #34 |
Join Date: Sep 2005
Location: Canada
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Re: [Basic] Advantage of the Week (#52): Extra Attack
In a recent thread, a poster stated that Extra Attack allows you to also take extra steps. My immediate thought was, "No it doesn't!", but then I went back to Characters and it states that "Extra Attack is exactly that: an extra Attack maneuver on your turn in combat."
An Attack maneuver does allow an attack and a step either before or after that attack, so is it accurate that if you have, say, Extra Attack 2, you could take a total of 3 attacks and 3 steps? I checked the GURPS FAQ, unofficial GURPS FAQ, and of course this thread, and Extra Attacks and steps aren't addressed in any of them. I do note that in DFRPG, the wording on Extra Attack doesn't say you get an extra Attack maneuver, just an extra attack. So, either I've been doing this wrong for a very long time, or the wording in Characters isn't precisely what is intended. Can anyone clarify?
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12-28-2020, 01:29 PM | #35 | |
Join Date: May 2007
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Re: [Basic] Advantage of the Week (#52): Extra Attack
Quote:
I am strongly inclined to think that this is another case where GURPS rules are written on the principle of straightforwardness rather than lawyerly precision.
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12-28-2020, 01:42 PM | #36 |
Join Date: Apr 2019
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Re: [Basic] Advantage of the Week (#52): Extra Attack
The GURPS Wiki has a few paragraphs about this:
https://gurps.fandom.com/wiki/Extra_...f%20the%20deal. Near the bottom of the page, this: "MA128 has an example (Serena) where in trading attacks for steps, it does not appear to acknowledge her Extra Attack giving her a 2nd step: Serena has Extra Attack 1, giving her two basic attacks. Taking an Attack maneuver, she converts one into a Rapid Strike for three attacks at -6 apiece (-12, halved for Trained by a Master). She trades the other for a step. With the basic step allowed on an Attack, she gets two steps."If Extra Attack 1 gave her 2 attacks + 2 steps then trading just the attack (but not the step) should have given her THREE steps, not two." |
12-29-2020, 12:28 PM | #37 | |
Join Date: Aug 2018
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Re: [Basic] Advantage of the Week (#52): Extra Attack
Quote:
I think the issue with Basic is at the time they wrote Extra Attack, they had not emphasized the discrete concept of "attack action" from "Attack maneuver". We see that on B43 under Comparmentalized Mind too: never more than one physical maneuver – for that, see Extra Attackand also B53 under Extra Arms: you do not get additional attacks (or other extra maneuvers) in combat unless you buy ExtraB54 even does it for the depricated "Feint" maneuver You may use some of your attacks for Feint maneuversThat happens with "feint action" v "Feint maneuver" too, when "Feint" basically ceases to become a maneuver on it's own since it can just be done in place of an attack. "All-Out Attack: Feint" also ceases to functionally exist going from Basic>MA: that's just "All-Out Attack: Double" using a Feint as one of the attacks. I think this wording is sort of a carryover from 3e where they just forgot to rephrase in 4e terminology, as back then the term "maneuver" was used two ways: the basic use in 4e, but also used to mean what "technique" means in 4e, as 3e's MA42 did with "martial arts maneuvers" and included stuff like active defenses. You could read Basic that way which is probably why Martial Arts ruled that out, amongst other changes (another being limiting the ability to attack widely spaced foes with Rapid Strike or Extra Attack) |
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Tags |
advantage, advantage of the week, extra attack, week, [basic] |
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