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Old 09-03-2017, 01:53 PM   #51
UrzaHarkonnen
 
Join Date: Jun 2017
Default Re: Private Game for Jericho Group - Zombie Apocalypse [OOC]

Quote:
Originally Posted by Rhoopes73 View Post
I say we call out to them, while remaining wary. He could be luring us in to dropping our guard so his gang buddies can take us by surprise.
Staying put and letting them come to us is the safest bet. If it's a trap, making any hidden allies come to us is better than walking into a trap.

Quote:
Originally Posted by MHLouviere View Post
Do we care where our places are? Shank in front, flare gun in the back/side? I may try a roll to observe other movement or details...though, I don't have high hopes for the results.
Having a couple people on either side is probably a good idea so if they do have friends and it is a trap, we can look for and try to spot anyone that might be sneaking to get the drop on us. And if we're dealing with a lone man and if anything of what Carlos said is true, we'll be flanking them on all sides.
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Old 09-03-2017, 02:11 PM   #52
Slepnair
 
Join Date: Jun 2017
Default Re: Private Game for Jericho Group - Zombie Apocalypse [OOC]

Quote:
Originally Posted by UrzaHarkonnen View Post
Staying put and letting them come to us is the safest bet. If it's a trap, making any hidden allies come to us is better than walking into a trap.



Having a couple people on either side is probably a good idea so if they do have friends and it is a trap, we can look for and try to spot anyone that might be sneaking to get the drop on us. And if we're dealing with a lone man and if anything of what Carlos said is true, we'll be flanking them on all sides.
I'll be about useless in a fight, and Kai needs to be kept safe to be able to patch us up if anything happens.
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