12-28-2018, 12:17 PM | #131 | |
Join Date: Dec 2007
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Re: [Space] The Galactic Empire according to GURPS Space
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12-28-2018, 12:25 PM | #132 | |
Join Date: Aug 2007
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Re: [Space] The Galactic Empire according to GURPS Space
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The Ancients could seed some anerobic orgnaisms and come back in 500 million years but it's not so likely for humans.
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Fred Brackin |
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12-28-2018, 01:58 PM | #133 |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: [Space] The Galactic Empire according to GURPS Space
Once a world has O2 and an atmosphere that's not ridiculously thin, humans can live on it in domes using about TL5 level technology (pumps and filters), and that makes it a lot more friendly an environment than space.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
12-28-2018, 04:35 PM | #134 |
Join Date: May 2010
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Re: [Space] The Galactic Empire according to GURPS Space
Since there was a complaint about jump points being in the middle of nowhere, I decided to figure out just what freight rates ought to be on the tech assumptions I've worked out. I came up with a design for a massive freighter designed to shrug off ~0.01c collisions with micrometeors. It's a TL11^ design built on an SM+14 unstreamlined hull—which, yes, makes several times larger than the largest container ships in existence today.
Front Hull [1-6] Cargo Hold (300,000 tons cargo) Central Hull [1] Smaller Systems (three at SM+13): one Control Room (C11, comm/sensor 13, thirty control stations), one Habitat (394 cabins, four-bed automed sickbay, one gym, one office, 8,000 tons cargo), one Cargo Hold (15,000 tons cargo) ($1.6B) [2-6] Cargo Hold (250,000 tons cargo) [core] Light Force Screen (700 dDR) ($15B) Rear Hull [1] Standard Reactionless Engine (1G acceleration) ($1B) [2-6] Cargo Hold (250,000 tons cargo) [core] Fusion Reactor (two Power Points) ($10B) It has artificial gravity and gravity compensators. Total cost is $29.6B. A tanker version (replace all the cargo holds with fuel tanks) costs slightly more—$34.5B. Assuming that a ship costs 1.5% of cost to operate (including cost of financing), this yields a freight rate of about $100 per ton of freight per "run" between a garden world at 1 AU and a jump point at 4 AU. This is higher than the rate listed in Spaceships 2 for reactionless drive craft. I suspect those numbers assume a cheaper design without the force screen. |
12-29-2018, 02:43 PM | #135 | |
Join Date: Jul 2007
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Re: [Space] The Galactic Empire according to GURPS Space
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-- Burma! |
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01-27-2019, 10:29 PM | #136 | |
Join Date: Feb 2007
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Re: [Space] The Galactic Empire according to GURPS Space
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