03-25-2016, 01:59 PM | #21 | ||
Join Date: Jun 2013
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Re: I still want better rules for shotguns
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03-25-2016, 02:39 PM | #22 | ||
Join Date: Jul 2008
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Re: I still want better rules for shotguns
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Turning around and making an entirely separate set of mechanics for shotguns that still acts differently in two different range bands hardly seems like it's reducing that complexity. Incidentally, it doesn't (and certainly doesn't say to) assume half the pellets hit. The half is either an arbitrary reduction to keep the damage from being too high, or an effort to create agreement with slug damage. That said, the treatment is effectively the same as assuming half the pellets hit. Quote:
Under normal circumstances, it has no game effect which shell hits came from. Thus, if for some reason you feel the need to decide the GM can arbitrarily decide (or randomize) however they like. If it does have a game impact, well, that thing I keep pointing at.
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03-25-2016, 02:46 PM | #23 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: I still want better rules for shotguns
Realistically, shotguns work on the flyswatter principle (it doesn't matter how small the fly is as long as it's smaller than the flyswatter), with the problem that the holes in the flyswatter are pretty big at long ranges. What this means is that you moderately quickly go from "my target is bigger than my flyswatter, so it's all irrelevant" to "my target is so small it slips through the flyswatter".
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03-25-2016, 02:57 PM | #24 | |
Join Date: Jul 2008
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Re: I still want better rules for shotguns
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03-25-2016, 03:37 PM | #25 | |
Join Date: May 2007
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Re: I still want better rules for shotguns
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MoS 0 - 1 pellet hits MoS 1 - 2 pellets hit MoS 2 - 3 pellets hit MoS 3 - 4 pellets hit MoS 4 - 4 pellets and 1 slug hit MoS 5 - 5 pellets and 1 slug hit MoS 6 - 6 pellets and 1 slug hit MoS 7 - 7 pellets and 1 slug hit MoS 8 - 7 pellets and 2 slugs hit MoS 9 - 8 pellets and 2 slugs hit MoS 10 - 9 pellets and 2 slugs hit
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03-25-2016, 03:45 PM | #26 | |
Join Date: Jul 2008
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Re: I still want better rules for shotguns
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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03-25-2016, 03:52 PM | #27 |
Join Date: May 2007
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Re: I still want better rules for shotguns
I'm not following how this would be the case.
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03-25-2016, 04:16 PM | #28 |
Join Date: Jul 2008
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Re: I still want better rules for shotguns
Because you get a big fat RoF bonus for firing the buckshot...
But I overestimated the impact. 2x buck (9 each) and 1x slug would only be just as good for hitting as firing the slug alone, with your scheme. 1x buck and 2x slugs would be worse than just firing slugs. (Of course, using some kind of small shot to generate a really big RoF bonus would break it horribly...)
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03-25-2016, 04:26 PM | #29 | |
Join Date: May 2007
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Re: I still want better rules for shotguns
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That way even small shot with a really big RoF bonus wouldn't break it.
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03-25-2016, 04:37 PM | #30 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: I still want better rules for shotguns
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Tags |
rate of fire, rof, shotguns |
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