Quote:
Originally Posted by eclipsek
Just what do you think we biotech people do?
Perhaps the list works for technomancer (I just got the books so I don't know)
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To be honest, I
did create Fleshworker (I couldn't think of a better name, by the way) with polymaths and certain aliens (Mi-Go, Inyx, etc) in mind. I concede that the following Talent
is more suitable for realism, such that congratulations are in order. :)
On a personal note, I am very much
pro-biotech, so there's no need to feel threatened.
Quote:
Originally Posted by eclipsek
But more real world
Biotech scientist:
Biology, Chemistry, Biochemistry, Pharmacy, Genetics (aka Bioengineering), Research (or what ever you want to call the skill you use for all the digging through books, papers & computer sources we use) and a bonus to the field you currently work in (ie: physician for those who do cancer research, botany for those who do plant research, Vet for those who do animal research)
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After looking at the second paragraph of the Research skill (4e p.247), I would surmise that the aforementioned skill is redundant; but not inappropriate. Furthermore, Biochemistry is subsumed into Biology. Everything else looks fine to me.