11-29-2020, 01:33 AM | #1 |
Join Date: Dec 2017
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Critical Idea
5 auto hit
4 negate armor 3 double damage and negate armor NOTE: negating armor may not mean diddle in light/non armored combat. or 5 auto hit 4 +1 die damage 3 +2 die damage NOTE: This still creates triple damage for light weapons, but can be explained by their accuracy. Heavy weapons seem to suffer a small amount though. or 5 auto hit 4 negate armor 3 negate armor +1 die damage Last edited by JimmyPlenty; 11-29-2020 at 01:40 PM. |
11-29-2020, 02:20 AM | #2 |
Join Date: Jun 2019
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Re: Critical Idea
Wait - don't you want the bonuses to go with the LOW rolls (3, 4 & 5), not the high ones?
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11-29-2020, 01:40 PM | #3 |
Join Date: Dec 2017
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Re: Critical Idea
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