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04-06-2011, 08:02 AM | #1 |
Join Date: Jan 2011
Location: Zagreb, Croatia
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[Magic] Other Melee Weapons Functioning as the Wizard's Staff
A player came up with an idea to make his weapon (a broadsword) have the same ability as the Wizard's Staff, which prolongs the mages reach when it comes to Melee spells.
Is there any way to figure this out? I've glanced through Magic a bit, the parts regarding Enchantment and Magic Items, but i cannot find anything. What I had in mind is to add a +CF modifier similar to the one of weapon being Meteoric - +49CF or so, with some kind of Generic name like "Infused". This type of weapon would give the user +2 on rolls to enchant the item, cast a spell on it or to identify its properties, and it would give the ability to prolong the user's reach with Melee spells. Is there anything regarding this subject in other books, though? Marko Zadro |
04-06-2011, 08:08 AM | #2 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: [Magic] Other Melee Weapons Functioning as the Wizard's Staff
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Personally, I might allow something like meteoric iron or orichalcum to be a staff, as well. Other than the added expense of special metal, I wouldn't change anything about the way the Staff enchantment works.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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04-06-2011, 08:05 PM | #3 | |
Join Date: Nov 2004
Location: The plutonium rich regions of Washington State
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Re: [Magic] Other Melee Weapons Functioning as the Wizard's Staff
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Luke |
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04-06-2011, 10:58 PM | #4 | |
Join Date: Sep 2005
Location: Arizona
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Re: [Magic] Other Melee Weapons Functioning as the Wizard's Staff
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I don't see the big deal. But unless it's a two handed sword he will only get a reach of 1 out of it.
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So you've got the tiger by the tail. Now what? |
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04-07-2011, 06:17 AM | #5 |
Join Date: Sep 2004
Location: Upper Peninsula of Michigan
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Re: [Magic] Other Melee Weapons Functioning as the Wizard's Staff
Narwhal tusk always struck me as a cool possibility. Shard of dragon fang, if that's a possibility for your world.
Another possibility: make the weapon out of organic material, enchant it with Staff, and then whatever series of spells you care to use to transmute it permanently to metal. Bear in mind, it's not all that much of an advantage, so too complex a method will have a low percentage return. Personally, I had a character who had a 6 foot leather whip, and kept a spell stone of Extend Object handy. |
04-07-2011, 07:41 AM | #6 |
Join Date: Aug 2004
Location: Tuscaloosa, AL
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Re: [Magic] Other Melee Weapons Functioning as the Wizard's Staff
I once made characters trying to do this hunt the "Beast with Steel Bones" in the Spirit World.
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04-06-2011, 08:09 AM | #7 |
Join Date: Feb 2006
Location: St-Basile-Le-Grand, Qc
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Re: [Magic] Other Melee Weapons Functioning as the Wizard's Staff
In thoery, you can't because the staff must be made from once-living material, as detail in Magic p. 13
Remember you play GURPS and all things can be turn inside out! I had a dwarf mage in a campaing where he use his hammer like a Magic Staff with the help of a Perk from his magical school (see Thaumatology: Magical Styles). |
04-06-2011, 02:33 PM | #8 | |
Join Date: May 2008
Location: CA
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Re: [Magic] Other Melee Weapons Functioning as the Wizard's Staff
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04-06-2011, 08:12 AM | #9 | |
Join Date: Mar 2010
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Re: [Magic] Other Melee Weapons Functioning as the Wizard's Staff
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04-06-2011, 08:16 AM | #10 |
Join Date: Aug 2004
Location: Edmonton, Alberta, Canada
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Re: [Magic] Other Melee Weapons Functioning as the Wizard's Staff
The use of a Staff is ultimately a genre-convention.
I allow players out of it through an Extra Option perk, specialized by weapon. |
Tags |
enchant, melee spells, staff, weapon, wizard's reach |
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