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Old 03-30-2020, 08:49 PM   #1
hcobb
 
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Default Hexagram #4 errata

The copy & paste error on punch damage of the Silver Monk on page 31 is mine. The improvements in the article are Evil Stevie's. (Anyplace where actual beekeeping experience of the writer is suggested.)
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Old 03-31-2020, 10:45 AM   #2
Turgul
 
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Default Re: Hexagram #4 errata

Alya's rapier should do 1d damage, not 1d-1.
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Old 05-12-2020, 08:57 AM   #3
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Default Re: Hexagram #4 errata

Why are there no goblin Priestess at these temples?
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Old 05-12-2020, 09:42 AM   #4
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Default Re: Hexagram #4 errata

Quote:
Originally Posted by JustAnotherJarhead View Post
Why are there no goblin Priestess at these temples?
Because apparently their concept of peace and love doesn't apply to everybody.

This temple is a lair of villains with good public relations.

If the turtle ever sees the light of day the PCs may take a while to determine that the princesses on their magical flying horses are ugly inside.
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Old 05-14-2020, 06:08 PM   #5
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Default Re: Hexagram #4 errata

There's also some weirdness in the materials article for the weaker materials (aside from the usual club issue at very low ST, but whatever).

Specifically, Small Shields in wood are fine. Small shields with a bronze rim and boss block nothing and weigh you down. The problem persists for all shields. It also affects wood armor vs. bronze chain armor. (My personal fix is that I treat Bronze as equivalent to meh Iron, and reserve Steel for Fine items, but you could just as well keep everything in the article the same except the penalties beyond weight to bronze armor and shields, to keep them consistent as the heavier but tougher version of wooden armor and shields) Hopefully this makes the issue clear for anyone considering Hexagram 4 errata without giving too many mechanics away.
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