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Old 01-04-2018, 07:25 PM   #1
watsonsword
 
Join Date: Mar 2015
Default A Modernized, Less-Broken, Form of 3rd Edition Eidetic Memory?

I want to invent an advantage that lets a character learn certain skills extraordinarily fast compared to other characters, similar to 3rd edition eidetic memory, but not game breaking.

I know exactly how the mechanics would work! I just don't know what it should cost.

One point of study-time is divided. That's it. Instead of 200 hours, it's 100, 50, 25, or even 12.5! But the number of points needed reach a certain skill-level is still the same. This would mainly be for young cinematic-prodigy characters with levels of skill that might otherwise be unrealistic for someone of that age.

What should the cost of such an advantage be?
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Old 01-04-2018, 07:46 PM   #2
Kelly Pedersen
 
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Join Date: Aug 2005
Location: Saskatoon, SK, Canada
Default Re: A Modernized, Less-Broken, Form of 3rd Edition Eidetic Memory?

Quote:
Originally Posted by watsonsword View Post
I want to invent an advantage that lets a character learn certain skills extraordinarily fast compared to other characters, similar to 3rd edition eidetic memory, but not game breaking.
Fortunately, such a trait already exists! Social Engineering: Back To School presents the Accelerated Learning advantage, with increases the hours gained from learning in play by 50% for level 1, or 100% for level 2.

Quote:
Originally Posted by watsonsword
What should the cost of such an advantage be?
Accelerated Learning costs 20 points for level 1, or 40 for level 2.
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