07-30-2012, 08:08 PM | #11 | |
Join Date: Oct 2010
Location: earth....I think.
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Re: [HT] Maximum torso damage for different bullet sizes
Quote:
I saved it a while back |
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07-30-2012, 08:11 PM | #12 |
Join Date: Feb 2012
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Re: [HT] Maximum torso damage for different bullet sizes
Excellent! Thank you very much.
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07-30-2012, 08:42 PM | #13 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: [HT] Maximum torso damage for different bullet sizes
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Ninja'd on my own stuff!
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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07-30-2012, 08:54 PM | #14 | |
Join Date: Jul 2008
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Re: [HT] Maximum torso damage for different bullet sizes
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Penetration factors apply to all kinds of things. Steel, kevlar, leather, sandbags, stone, glass, force fields...the things that resist them are specially hardened armors. Not meat. There's no reason for meat to be especially good at stopping armor-piercing bullets.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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Tags |
high tech, high-tech |
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