01-17-2018, 11:42 PM | #11 |
Join Date: Aug 2004
Location: In the UFO
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Re: The Fantasy Trip
I do agree with a few other posters that the armor rules give characters the shaft a bit when they choose better armor, and that a straight -1 DX per point of armor reduction might be better, possibly with ST 16+ reducing the armor DX penalty by 1.
What do people think about having the rapier do 1d+1 instead of 1d, or perhaps if you have Fencing talent? The jump between it and cutlass (could we also call that cutlass or saber just for flavor?) always seemed a bit extreme.
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Tags |
in the labyrinth, melee, roleplaying, the fantasy trip, wizard |
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