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07-12-2011, 03:16 AM | #1 |
Join Date: Nov 2005
Location: Midwest, USA
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Dungeon Fantasy 1-2 -- Ranking of PC Templates Chosen by Your Players
Just curios, using the templates from Dungeon Fantasy 1, what PC templates are most popular in your Dungeon Fantasy games?
In order of most common (1) to least common (11), how would you rank the following templates from 1 to 11? Barbarian Bard Cleric Druid Holy Warrior Knight Martial Artist Scout Swashbuckler Thief Wizard I've yet to GM an actual Dungeon Fantasy game and am curious what templates are most popular and which are least popular. Here's a wild guess about what I would expect knowing my own players, who like hitting things with swords most: Code:
Barbarian 1 Bard 11 Cleric 9 Druid 10 Holy Warrior 3 Knight 2 Martial Artist 4 Scout 5 Swashbuckler 6 Thief 7 Wizard 8
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07-12-2011, 04:30 AM | #2 |
Join Date: Aug 2004
Location: Austin, TX
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Re: Dungeon Fantasy 1-2 -- Ranking of PC Templates Chosen by Your Players
By actual numbers of designs played, from the DF games I've run:
Barbarian - 2.5 Bard - 1 Cleric - 2 Druid - 1 Holy Warrior - 3 Knight - 2.5 Martial Artist - 2 Scout - 4 Swashbuckler - 3 Thief - 3.5 Wizard - 3.5 (Necromancer - 1) The halves indicate a lensed character: we've had Scout/Barbarian, Barbarian/Thief, Mage/Scout, and a couple others. Although Thief has been a popular choice, Thief designs tend to get retired quickly. I think only one person has repeatedly played a Thief, whereas one of the Thiefs got retired after 1 session. So ranking, based on all that: Barbarian - 4 Bard - 10 Cleric - 8 Druid - 11 Holy Warrior - 5 Knight - 6 Martial Artist - 9 Scout - 2 Swashbuckler - 3 Thief - 7 Wizard - 1 Stripe, if your players enjoy hitting things with swords, I'm surprised that the swashbuckler isn't a more popular choice. |
07-12-2011, 05:42 AM | #3 |
Join Date: Aug 2004
Location: Danville, VA USA
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Re: Dungeon Fantasy 1-2 -- Ranking of PC Templates Chosen by Your Players
Number of appearances:
Barbarian 1 Bard 0 Cleric 0 Druid 1 Holy Warrior 0 Knight 1 Martial Artist Scout 2 Swashbuckler 0 Thief 0 Wizard 3 So ranked thus: 1. Wizard 2. Scout 3. Barbarian, Druid, and Knight. 4. Bard, Cleric, Holy Warrior, Swashbuckler and Thief. |
07-12-2011, 06:57 AM | #4 |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Dungeon Fantasy 1-2 -- Ranking of PC Templates Chosen by Your Players
In my game, I've had, so far:
1 Swashbuckler 1 Cleric 1 Evil Cleric 1 Scout/Mystic Knight 1 Mystic Knight 1 Thief 1 Barbarian |
07-12-2011, 09:17 AM | #5 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Dungeon Fantasy 1-2 -- Ranking of PC Templates Chosen by Your Players
Based on frequency counts in the three long-running fantasy campaigns that inspired these template designs from me:
1. Swashbuckler & Wizard (tie)I've never had anybody want to play a demonologist, elementalist, innkeeper, or ninja. I'd say that the "typical" four-member party has consisted of a cleric and a wizard for mystical support, plus two of barbarian, knight, or swashbuckler for muscle. When I've had six starting out, I could count on two of cleric, druid, or wizard for spells; two of barbarian, knight, or swashbuckler for muscle; and two of martial artist, scout, or thief for stealth. All the rest have been uncommon, seen solely in huge parties – although I hasten to add that I've had enough artificers, assassins, holy warriors, and necromancers that I wouldn't deem them rare.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
07-12-2011, 11:27 AM | #6 |
Join Date: Feb 2011
Location: Cambridge, MA
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Re: Dungeon Fantasy 1-2 -- Ranking of PC Templates Chosen by Your Players
Let's see...in three DF campaigns I've had:
0 Barbarians 0 Bards 2 Clerics 0 Druids 2 Holy/Unholy Warrior 3 Knights 1 Martial Artist 1 Scout 1 Swashbuckler 0 Thieves 3 Wizards So the ranking is: Knight/Wizard - 1 Cleric/Holy Warrior - 2 Martial Artist/Scout/Swashbucker - 3 the rest - 4 Basically, my players are true munchkins. Knights do the most damage, Wizards are the most all-around versatile in and out of combat, and healers are essential. Having a stealthy guy or some non-combat skills can be useful, but in a hack-and-slash world, the Thief and his ilk are weak, along with all Artificers, Scholars, Shamans, etc. Barbarians are just crappier Knights, and Swashbucklers don't deal enough damage to defeat the most powerful enemies (especially if they don't have eyes/brains). |
07-12-2011, 01:39 PM | #7 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Dungeon Fantasy 1-2 -- Ranking of PC Templates Chosen by Your Players
Quote:
I've only run one short campaign, with a Demonologist, a Swashbuckler, and an Assassin (and an NPC alchemist to provide some measure of healing capability).
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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07-12-2011, 07:08 PM | #8 | |
Join Date: Aug 2004
Location: Austin, TX
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Re: Dungeon Fantasy 1-2 -- Ranking of PC Templates Chosen by Your Players
Quote:
So after a few sessions, it seems like the thief players are just a little dissatisfied, and feel like they would be happier either as a Scout or a Swashbuckler or something. |
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07-12-2011, 09:08 PM | #9 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Dungeon Fantasy 1-2 -- Ranking of PC Templates Chosen by Your Players
Quote:
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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07-13-2011, 11:22 AM | #10 |
formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Re: Dungeon Fantasy 1-2 -- Ranking of PC Templates Chosen by Your Players
No experience with DF outside of reading the rules, but my experience with the genre (usually played in a heavily house-ruled d20) as a whole gives roughly these results:
Barbarian - 1 Bard - 2 Cleric - 8 Druid - 0 Holy Warrior/Paladin - 6 Knight/Fighter - 12 Martial Artist/Monk - 2 Scout/Ranger - 4 Swashbuckler - 0 Thief/Rogue - 2 Wizard/Sorcerer - 3 I only played the wizard one time because I was allowed to take healing spells (this being GURPS). Now that I look at it, I'm surprised there were as many wizards and rogues as there were, instead of more fighters. Paladins and Rangers are what I played most, so that I could fight quite well and still heal a little, but every game we had a Cleric except when we did GURPS and I played a wizard with heals.
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Tags |
dungeon fantasy, kromm answer |
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