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Old 09-01-2012, 06:29 PM   #11
sir_pudding
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Default Re: Power to trade 1 pt of dodge from self to ally

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Originally Posted by JMD View Post
Is there a way to make the "advice" action reflexive? I don't mind the rolling tactics, but the spirit of the power is that it needs to be out of turn.

If so then your suggestion is perfect.
Make it a technique. Start with the Advice rule as a +0 Tactics technique, change it from Do Nothing into a Free Action (probably a potent special benefit worth -2) and give it the Own Defenses Penalty of -1 for +1 to default. Making it Tactics-1. Since giving advice isn't the primary purpose of Tactics, I'd think it probably ought to be a Hard technique capping at Tactics+0.
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Old 09-02-2012, 01:48 AM   #12
Peter Knutsen
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Default Re: Power to trade 1 pt of dodge from self to ally

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I would call this a -5% MAXIMUM. The rest looks ok, but cant say how acurate is.
Yes, even with some Also Does Not Work Underwater it still only warrants a total -5% in a typical TL3 medieval fantasy setting.
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Old 09-02-2012, 12:49 PM   #13
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Default Re: Power to trade 1 pt of dodge from self to ally

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As a side note, there is a sonic limitation on there, which is:
Has vocal component [-10%]
Must have clear path through fluid or air [-10%]
So you wouldn't allow the team hacker watching the whole scene through local security camera yell a warning through the team radio or other communicator for the same effect?
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Old 09-02-2012, 12:53 PM   #14
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Default Re: Power to trade 1 pt of dodge from self to ally

This seems like a much, much weaker form of Sacrificial Dodge (both the good and the bad effect). Makes me want to compare it to the Sacrificial Parry Perk.
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Old 09-02-2012, 12:53 PM   #15
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Default Re: Power to trade 1 pt of dodge from self to ally

An ability could still make sense though, as something that gives a bonus over and above that which simple shouts can do.
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Old 09-03-2012, 02:33 PM   #16
JMD
 
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Default Re: Power to trade 1 pt of dodge from self to ally

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So you wouldn't allow the team hacker watching the whole scene through local security camera yell a warning through the team radio or other communicator for the same effect?
Correct, but it's for a fantasy setting, and is a power only the "bard" type class has, and all their powers work through sound vibrations.

People may be focusing too much on the sonic modifier and not on the true intention/question in the post....
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Old 09-03-2012, 02:39 PM   #17
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Default Re: Power to trade 1 pt of dodge from self to ally

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Correct, but it's for a fantasy setting, and is a power only the "bard" type class has, and all their powers work through sound vibrations.

People may be focusing too much on the sonic modifier and not on the true intention/question in the post....
Giving somebody a +1 to something else isn't a big deal. It's something that anybody can use any skill to to do if the GM agrees. If it's a bardic power, I'd have it give Super Luck to one Defense roll. Or even just give Bards the Extra Option perk to let them spend CP buy successes for other players (assuming you aren't actually using that rule).
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