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Old 07-18-2019, 01:27 AM   #1
Bandii
 
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Default Uses for Metabolism Control

Greetings,

I am looking for ideas of what a player could do with the Metabolism Control ability besides hibernation.

Thanks,

Mike
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Old 07-18-2019, 01:51 AM   #2
johndallman
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Default Re: Uses for Metabolism Control

You can likely get very drunk on small quantities of alcohol and/or sober up very quickly, if the GM is willing to interpret the advantage that way.
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Old 07-18-2019, 02:32 AM   #3
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Default Re: Uses for Metabolism Control

Te HT bonus for flushing poisons is rather useful, especially with the Mastery modifier.
I also like the deep sleep with internal alarm clock.
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Old 07-18-2019, 03:22 AM   #4
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Default Re: Uses for Metabolism Control

Slowing down bodily processes, allowing for reduced need for food and oxygen. Good for being imprisoned in an airtight space. Instead of hibernating, you can spend the time one normally spends suffocating in building escape devices.
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Old 07-18-2019, 05:45 AM   #5
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Default Re: Uses for Metabolism Control

The bonus would apply to the HT rolls for losing FP in heat and cold, and possibly other hazards like altitude.
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Old 07-18-2019, 10:17 AM   #6
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Default Re: Uses for Metabolism Control

Quote:
Originally Posted by Mysterious Dark Lord v3.2 View Post
Slowing down bodily processes, allowing for reduced need for food and oxygen. Good for being imprisoned in an airtight space. Instead of hibernating, you can spend the time one normally spends suffocating in building escape devices.
By the text, it only lets you do this by going into torpor, which doesn't lend itself well toward doing... well, anything. That said, I wouldn't be opposed to letting a character basically work at half speed (as though they had Decreased Time Rate) and get 50% of the benefit of the trait. Of course, the effect there is roughly the same as if they spent 50% of their time working and 50% in torpor, the benefit to working at half speed is you can keep an eye out the whole time (the drawback is that you still have to sleep, which I assume the guy alternating between work and torpor manages to satisfy during torpor).
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Old 07-18-2019, 10:29 AM   #7
Flyndaran
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Default Re: Uses for Metabolism Control

It should give the benefit of specialized temperature tolerance by speeding up or slowing down general metabolism.
I used to be able to speed things up giving myself a fever, so that aspect isn't even supernatural.
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Old 07-18-2019, 10:41 AM   #8
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Default Re: Uses for Metabolism Control

Quote:
Originally Posted by johndallman View Post
You can likely get very drunk on small quantities of alcohol and/or sober up very quickly, if the GM is willing to interpret the advantage that way.
Looking at the text, it explicitly states you can't use it to resist poisons, and I'd consider resisting inebriation from alcohol to count there. Sobering up quickly is certainly an option, since you can use it to recover from poison. So, while it won't help you go from 0 to drunk in $5, once you get drunk you can use it to sober up more quickly. It won't be that quick, however - it just gives you a higher chance to sober up each time you get a chance to roll for it.

(sorry, intended to post this along with the earlier post, and only just now noticed I had never pasted it - oops)
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Old 07-18-2019, 10:46 AM   #9
Flyndaran
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Default Re: Uses for Metabolism Control

Well then at least you should be able to use it to avoid a hangover, right? I'm sure other drugs have similar lingering effects that the advantage could minimize.
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Old 07-20-2019, 09:45 PM   #10
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Default Re: Uses for Metabolism Control

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Originally Posted by Flyndaran View Post
Well then at least you should be able to use it to avoid a hangover, right? I'm sure other drugs have similar lingering effects that the advantage could minimize.
As I understand it a large part of a hangover is dehydration and possibly alcohol poising. Both seem like something that could be recovered faster through use of Metabolism Control, though you would still need water you can process and absorb it better
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