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Old 08-04-2009, 08:17 PM   #1
Ragitsu
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Default Bad Guy Intelligence Manipulation

If one wanted their character to be able to make the bad guys drop/throw away/lose their guns (primarily to engage in a fist fight) without any overt signs (which probably means No Signature), what would they need? So far, I have Unluckiness with a Limitation of Firearms Only in mind as an Affliction.
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Old 08-04-2009, 08:19 PM   #2
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Default Re: Bad Guy Intelligence Manipulation

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Originally Posted by Ragitsu View Post
If one wanted their character to be able to make the bad guys drop/throw away/lose their guns (primarily to engage in a fist fight) without any overt signs (which probably means No Signature), what would they need? So far, I have Unluckiness with a Limitation of Firearms Only in mind as an Affliction.
Most likely just Perk: Melee Etiquette.
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Old 08-04-2009, 09:39 PM   #3
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Default Re: Bad Guy Intelligence Manipulation

Mind Control/Suggestion, TK/Magnetism, Klutz, Combat Paralysis (guns only), Pacifist (except with melee), Code of Honor (ninja extra melee tactics), Delusion (fists work better than guns)... lots of ways.
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Old 08-04-2009, 10:02 PM   #4
Ragitsu
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Default Re: Bad Guy Intelligence Manipulation

The Delusion Affliction seems the most like what Steven Seagal does with his eyes when staring at a bad guy.
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Old 08-05-2009, 10:26 AM   #5
Not another shrubbery
 
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Default Re: Bad Guy Intelligence Manipulation

Affliction (Code of Honor: Fight fair) would be good, but you'd have to houserule away the restriction on self-imposed disadvantages.
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Old 08-05-2009, 10:40 AM   #6
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Default Re: Bad Guy Intelligence Manipulation

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The Delusion Affliction seems the most like what Steven Seagal does with his eyes when staring at a bad guy.
The Delusion as an affliction sounds like your best bet. Of course when trying this on the Big Bad Boss the boss holsters his pistol, then pulls out a pair of brass knuckles and puts them on with a big grin... @:-)
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Old 08-05-2009, 03:22 PM   #7
Ragitsu
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Default Re: Bad Guy Intelligence Manipulation

I seem to have the "make the enemy put/throw their gun away" down, so now all I need to do is come up with the "loses their gun to odd/bad circumstances".
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Old 08-05-2009, 05:44 PM   #8
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Originally Posted by Ragitsu View Post
If one wanted their character to be able to make the bad guys drop/throw away/lose their guns (primarily to engage in a fist fight) without any overt signs (which probably means No Signature), what would they need? So far, I have Unluckiness with a Limitation of Firearms Only in mind as an Affliction.
Rapier Wit.
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