07-31-2009, 05:43 PM | #1 |
Join Date: Jul 2009
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Infinite Worlds: ISWAT Character Ideas
Besides the Iconic characters from the main book, does anyone have any ideas for other members of ISWAT?
Also, could you have any (not all though) of them possibly come from an already featured world (pref ably from Infinite Worlds books itself)? |
07-31-2009, 06:20 PM | #2 |
Join Date: Jun 2006
Location: On the road again...
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Re: Infinite Worlds: ISWAT Character Ideas
There needs to be an ISWAT team for dealing with more "gothic" worlds, composed of people named Harker, Morris, Holmwood, Seward, Murray, and Van Helsing; albeit with different first names.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
07-31-2009, 06:38 PM | #3 |
Banned
Join Date: Dec 2007
Location: Portland, Oregon
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Re: Infinite Worlds: ISWAT Character Ideas
How about a comic book character as an ISWAT member? They needn't be superheroic or superpowered in any large way either.
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07-31-2009, 07:03 PM | #4 |
Join Date: Sep 2007
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Re: Infinite Worlds: ISWAT Character Ideas
Rip off Torg. A hero with a jetpack, a reptiloid panentheist, a secular dwarvenist magician, a werewolf, and a cyborg exorcist.
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07-31-2009, 11:43 PM | #5 |
Join Date: Nov 2007
Location: Sydney
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Re: Infinite Worlds: ISWAT Character Ideas
A fallen Angel or reformed demon from an In Nomine parallel.
Or if that raises too many problems with angels from other parallels another Mythological being being from the appropriate parallel. Or how about Odyseous? Other heroes from Mythological parallels? |
08-01-2009, 12:09 AM | #6 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Infinite Worlds: ISWAT Character Ideas
A world jumper possibly with cosmic to jump out of coventry might make for a nice maverack.
A humanoid spy robot. Classic zombie hunter with immunity and high shotgun skill. Super naturist from a primitive world for trips to anti-technology worlds |
08-01-2009, 09:17 AM | #7 |
Join Date: May 2007
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Re: Infinite Worlds: ISWAT Character Ideas
A toy transformer-like being from a timeline where said toys developed sentience and took over the world. The particular character would be the last survivor of a advanced scouting party that managed to cross into Homeline, and has been captured and reprogrammed to serve ISWAT. Basically an 8" tall robotic meglomaniac that has no choice but to follow orders.
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08-01-2009, 10:10 AM | #8 |
Join Date: Aug 2004
Location: Reykjavik, Iceland
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Re: Infinite Worlds: ISWAT Character Ideas
I have always seen the ISWAT worlds as open source for ALL of the Gurps world books... so you could have a IST world and characters from Supers 2e/3e.
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In the Griffin World I play Agriana Trotter, here is the GURPS crunch. Darth Vader "Luke! I am your fathers second cousins sisters best friends brother!" Luke Skywalker "Nooo... eehh What?!" |
08-01-2009, 10:11 AM | #9 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Infinite Worlds: ISWAT Character Ideas
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08-01-2009, 10:43 AM | #10 |
Join Date: Oct 2004
Location: San Francisco, CA, USA
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Re: Infinite Worlds: ISWAT Character Ideas
This thread made me think about how Homeline scientists - presumably as materialist and skeptical of objective Evil as those in our world (with as many exceptions, but even those tend to keep their beliefs out of professional papers and such) - will deal with worlds where objective Evil is a fact. Especially if the evidence of its physical existence isn't clear at first, and/or there are different kinds and definitions in different worlds.
I can imagine a lot of papers about how native diabolists and newly-turned vampires buy into local myths and internalize them, arguing for their enlightened inclusion into ISWAT teams after psychological counseling... and a slowly growing group of supernaturally powered agents who have no earthly reason at all to promote evil for evil's sake - but do, anyway. And hide it. Probably too religious a theme for a game I'd enjoy, but I thought I'd throw it out there. |
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