Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

Reply
 
Thread Tools Display Modes
Old 04-11-2018, 02:12 PM   #91
Astromancer
 
Astromancer's Avatar
 
Join Date: Jul 2007
Location: North Carolina
Default Re: A character type for a Star Trek game

Among even the original series writers and showrunners this argument existed. Catspaw, the Halloween episode, both debunked magic and proclaimed its existence.

Human beings both embrace skepticism and mysticism, often at the same time.
__________________
Per Ardua Per Astra!


Ancora Imparo
Astromancer is offline   Reply With Quote
Old 04-11-2018, 03:19 PM   #92
Irish Wolf
 
Irish Wolf's Avatar
 
Join Date: Jun 2006
Location: Earth, mostly
Default Re: A character type for a Star Trek game

In "Catspaw", it was shown that the "magic" wielded by the antagonists was merely technology advanced beyond the understanding of 23rd-century Federation science - just as a butane lighter might appear "magical" to a Lascaux cave painter, but is still a marvel of technology, not sorcery.

Similarly, the various godlike energy beings shown in TOS are again "merely" highly advanced - I think it was the Melkotians who said something about humans being on their level in about a million years.
__________________
SCIENCE:
If you don't make mistakes, you're doing it wrong.
If you don't correct your mistakes, you're doing it even more wrong.
If you're unable to admit mistakes, you're not doing it at all.
Irish Wolf is online now   Reply With Quote
Old 04-11-2018, 08:13 PM   #93
Johnny1A.2
 
Join Date: Feb 2007
Default Re: A character type for a Star Trek game

Quote:
Originally Posted by Irish Wolf View Post
In "Catspaw", it was shown that the "magic" wielded by the antagonists was merely technology advanced beyond the understanding of 23rd-century Federation science - just as a butane lighter might appear "magical" to a Lascaux cave painter, but is still a marvel of technology, not sorcery.
Which begs the question about semantic definitions...
__________________
HMS Overflow-For conversations off topic here.
Johnny1A.2 is offline   Reply With Quote
Old 04-11-2018, 09:21 PM   #94
jason taylor
 
jason taylor's Avatar
 
Join Date: Aug 2005
Location: Portland, Oregon
Default Re: A character type for a Star Trek game

Quote:
Originally Posted by Flyndaran View Post
That is a whole slew of condescending opinion. Please keep things on topic.
Star Trek up until the very genre shift in DS9 regularly called actual spiritualism primitive misunderstanding... all the while having "energy beings" and the Q which are gods in every way save name.
Whether it is on topic depends on whether we are talking about a Star Trek character who believes in supernatural things or whether the Trekverse precludes supernatural things(however defined) existing in Star Trek. Or as someone pointed out a Star Trek character who is interested in the fact that someone else is interested in stories of supernatural things.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison
jason taylor is online now   Reply With Quote
Old 04-11-2018, 09:46 PM   #95
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: A character type for a Star Trek game

It seemed like they were making claims about reality not only the Star Trek universe.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 04-11-2018, 09:47 PM   #96
Astromancer
 
Astromancer's Avatar
 
Join Date: Jul 2007
Location: North Carolina
Default Re: A character type for a Star Trek game

Quote:
Originally Posted by Irish Wolf View Post
In "Catspaw", it was shown that the "magic" wielded by the antagonists was merely technology advanced beyond the understanding of 23rd-century Federation science - just as a butane lighter might appear "magical" to a Lascaux cave painter, but is still a marvel of technology, not sorcery.

Similarly, the various godlike energy beings shown in TOS are again "merely" highly advanced - I think it was the Melkotians who said something about humans being on their level in about a million years.
If you listen carefully, Sylvia makes it clear that the transmuter only magnifies a force. And she's clear that that force is magic. You might say PSI or something else, but Sylvia claimed to be an actual witch.
__________________
Per Ardua Per Astra!


Ancora Imparo
Astromancer is offline   Reply With Quote
Old 04-11-2018, 09:50 PM   #97
Astromancer
 
Astromancer's Avatar
 
Join Date: Jul 2007
Location: North Carolina
Default Re: A character type for a Star Trek game

Quote:
Originally Posted by Flyndaran View Post
It seemed like they were making claims about reality not only the Star Trek universe.
No, just Star Trek, which really wasn't all that concerned with cannon or continuity back in the 1960s.

And yes, the PC I created was concerned about people's beliefs. Even when he didn't share then. That's true of many scholars.
__________________
Per Ardua Per Astra!


Ancora Imparo
Astromancer is offline   Reply With Quote
Old 05-08-2018, 07:07 PM   #98
jason taylor
 
jason taylor's Avatar
 
Join Date: Aug 2005
Location: Portland, Oregon
Default Re: A character type for a Star Trek game

Quote:
Originally Posted by Flyndaran View Post
It seemed like they were making claims about reality not only the Star Trek universe.
If you mean reality vis-a-vis the Trek Verse, most Federation characters seem to be naturalistic with allowances made for a sometimes patronizing "isn't he cute" attitude toward "less advanced" people who do do not act like fifties and sixties technocrats. At least in TOS. Of course this is mainly humans. Other races including weirdly Vulcans, have their own outlook. Vulcans can be surprisingly mystical. And there are so many preternatural beings and phenomena floating around that in the Trek verse context you have to wonder how stupid they can get.

In the later episodes some of that still goes on, but it is more refined. In any case, as I said, it is legitimate to have a Trek character who believes in supernatural things or is interested in them(whether or not he believes).
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison
jason taylor is online now   Reply With Quote
Old 05-09-2018, 10:36 AM   #99
David Johnston2
 
Join Date: Dec 2007
Default Re: A character type for a Star Trek game

Quote:
Originally Posted by jason taylor View Post

In the later episodes some of that still goes on, but it is more refined. In any case, as I said, it is legitimate to have a Trek character who believes in supernatural things or is interested in them(whether or not he believes).
I agree. Mind you it would also be appropriate for them to have a -1 reputation as superstitious if it's the TNG era Federation and they do believe rather than just study.
David Johnston2 is offline   Reply With Quote
Old 05-09-2018, 12:44 PM   #100
jason taylor
 
jason taylor's Avatar
 
Join Date: Aug 2005
Location: Portland, Oregon
Default Re: A character type for a Star Trek game

Quote:
Originally Posted by David Johnston2 View Post
I agree. Mind you it would also be appropriate for them to have a -1 reputation as superstitious if it's the TNG era Federation and they do believe rather than just study.
That would seem to be appropriate to the context.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison
jason taylor is online now   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:41 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.