04-22-2018, 01:17 PM | #41 |
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Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Got a problem with Missed Sleep rule
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04-22-2018, 03:36 PM | #42 |
Join Date: Apr 2005
Location: France
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Re: Got a problem with Missed Sleep rule
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04-22-2018, 10:50 PM | #43 | |
Join Date: Dec 2014
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Re: Got a problem with Missed Sleep rule
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11-25-2020, 12:59 AM | #44 | |
Join Date: Nov 2020
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Re: Got a problem with Missed Sleep rule
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A.) i know this post is quite old B.) i dont play 4th ed so im a little unfamiliar with how certain things work however my understanding of most sleep deprevation rules in most rpgs is that they assume your doing alot of physically demanding stuff that day, ask a fast food worker to work 7 days straight with less sleep then usual they will be grumpy but fine (maybe -2 fatigue at the end of the week) ask a marathon runner to run 7 days straight on 6 hours of sleep, they may actually need to go to the hospital |
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11-25-2020, 12:23 PM | #45 | |
Join Date: Jun 2013
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Re: Got a problem with Missed Sleep rule
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That said, I suspect the missed sleep rules are still overly harsh. Indeed, most FP-loss is overly harsh - plenty of soldiers have had to deal with sufficiently reduced sleep and meals in the field to have outright died from it by GURPS rules, but kept on going.
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11-25-2020, 02:51 PM | #46 | |
Join Date: Aug 2018
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Re: Got a problem with Missed Sleep rule
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The idea that only sleeping 7h59m daily is going to eventually doom somebody seems wrong. Something shouldn't just not count for being shy of an ideal. For that reason I think one approach that should help in reducing the impact of these rules is to treat sleep you have as cumulative to fulfilling this quota. IE yes, that first 7 hours you get no reward (since you need 8 hours to restore the 1st FP) but he gets in that 8th hour from 11pm Tuesday to 12pm Wednesday, recovering 1 FP (bringing him up to 8 FP) and then Midnight until 2 am could recover the next 2 FP. I'm probably interpreting the 'uninterrupted' req wrong, maybe it's just apt to assume a lot of humans train up the non-exotic "Less Sleep" physical advantage via lifestyle, just like babies probably start off with the 'Extra Sleep' disad. Would like to see an approach where you have "Sleep Hour Interval Points" (SHIPs) that are tacked off during hours of wakefulness and sleep. This would help with covering what the benefit of 1-3 hour nap would be, if it's not capable of reversing FP loss, at least it's capable in counting towards total sleep requirements to prevent further loss? |
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11-25-2020, 04:26 PM | #47 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Got a problem with Missed Sleep rule
From what I've read, the amount of sleep one needs is genetic. Only the amount one can handle the deleterious effects of insufficient sleep can be trained.
But also, I believe I read something semi-recently that despite the beliefs to the contrary, one can stock up a hint of "sleep reserve" for later use. A few genes connected with lowered sleep requirements have been found. They've even been shown to have the same effect when transferred to non-humans.
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11-25-2020, 04:52 PM | #48 | ||
Join Date: Aug 2018
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Re: Got a problem with Missed Sleep rule
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Converting a physical advantage into a mental one can be done by adding a modifier which introduces a mental attribute roll though: Less Sleep (Requires Will Roll) for example is now mental so if you left your body you'd take it with you (someone possessing your body can't use it) and bring it to whatever new body you inhabit. Quote:
You wouldn't be able to spent it on Extra Effort and if your normal FP was brought to 0 by stuff other than sleep (starvation, heat, etc) then you'd start losing HP, this FP would only insulate against HP loss to sleep loss |
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11-25-2020, 11:50 PM | #49 | ||
Join Date: Jan 2010
Location: Brighton
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Re: Got a problem with Missed Sleep rule
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If I was going to include this level of sleep detail I might allow anyone the ability to amass and "bank" +20% FP (with the caveats for use you outline) for free. I might make not being to do it a 1 pt quirk
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