11-02-2011, 06:49 PM | #21 |
Join Date: May 2008
Location: CA
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Re: Spaceships: Chance of a space combat aid. But is there a need? 2D or 3D?
I'm pretty sure that Vicky is a male name in Russian-speaking countries, and that Molokh is a man. Understandable that it's a bit confusing; Vicky is short for Victoria over here, and is a female name.
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11-03-2011, 03:26 AM | #22 | ||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Spaceships: Chance of a space combat aid. But is there a need? 2D or 3D?
Quote:
Quote:
Nonetheless, I uploaded some files into a Google group called GURPS Spaceship Battles Playtest (its address is all-lowercase and spelled with dashes instead of spaces, at googlegroups dot com). Anyone can join and view the shared files (I'm doing this to see how many people are watching the project). I made a shot of the (experimental) formation builder (a 5-ship pyramid seen onscreen). It arranged ship models based on number, to ease showing fleets onscreen. I don't think the fact that some of the ships/vectors are situated above the 0-grid is visible. Also, the hexgrid scaling is totally off - I didn't bother setting up a proper texture until the thing is even remotely useful. The braves can download a PC (Windows) or Mac (X) version of the software (if you can call it that). But be sure to check the readme - the current UI is extremely non-obvious, even if you're used to things like Homeworld. |
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11-03-2011, 05:20 AM | #23 |
Join Date: May 2011
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Re: Spaceships: Chance of a space combat aid. But is there a need? 2D or 3D?
Nice! I've joined the group. Look forward to following this project!
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11-03-2011, 05:35 AM | #24 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Spaceships: Chance of a space combat aid. But is there a need? 2D or 3D?
Quote:
Edit: why is WeakReference so obscure that Google doesn't mention it when I search for ways of referencing a variable? Arg. Last edited by vicky_molokh; 11-03-2011 at 05:44 AM. |
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11-04-2011, 07:44 AM | #25 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Spaceships: Chance of a space combat aid. But is there a need? 2D or 3D?
Just in case the first message is not displayed in the group: this is the address of the folder with the pre-alpha files, a short readme, and a screenshot of the features currently under work.
I don't have as much free time and inspiration as I'd like, but I think ship option editing is the next thing I'm gonna work on (now that I figured out that System.Reflection's GetField/SetValue). |
11-04-2011, 02:21 PM | #26 |
Join Date: May 2011
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Re: Spaceships: Chance of a space combat aid. But is there a need? 2D or 3D?
I can't get it to open. Explorer keeps trying to open it.
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11-04-2011, 03:07 PM | #27 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Spaceships: Chance of a space combat aid. But is there a need? 2D or 3D?
Explorer? It's an archive. Try downloading it and then extracting.
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11-04-2011, 03:15 PM | #28 |
Join Date: May 2011
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Re: Spaceships: Chance of a space combat aid. But is there a need? 2D or 3D?
OK, now I am getting it to work. Let me play with this for a bit...
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11-04-2011, 03:21 PM | #29 |
Join Date: May 2011
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Re: Spaceships: Chance of a space combat aid. But is there a need? 2D or 3D?
This works pretty well! I am able to move vectors and ships around, no problem. I'll need to dl to my other computer to get a middle mouse button.
So, PC version appears to work so far! |
11-04-2011, 04:17 PM | #30 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Spaceships: Chance of a space combat aid. But is there a need? 2D or 3D?
Just a note: currently the moment you press down MouseMid the ship rotation resets to look level, and the LookAt point is placed onto the same plane the ship is on. This is a known limitation/bug, and it will solve itself when I implement the ship facing AND LookAt point indicator as a single rendered line (currently the ship facing line is not handled by the ship class at all - just childed to the ship's transform).
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Tags |
game aid, gurps spaceship battles, spaceships |
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