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Old 05-29-2013, 09:43 PM   #1
Fedifensor
 
Join Date: Nov 2005
Default In Nomine for Fate Core

It's been a long time since I've visited the boards...and a VERY long time since I've played In Nomine. In an effort to get locals interested in playing, I've been working on a generic Angel/Demon war setting for Fate Core (I backed the Kickstarter), and I've also been tinkering with an In Nomine conversion. I know there's another In Nomine hack for Fate out there, but this one focuses less on direct conversion and more on keeping the essence of the setting intact.

I don't know if anyone is interested in playing In Nomine using a different system, but I figured I'd pass along the link just in case. The first post, which has the generic Angel/Demon setting, can be found here:
http://warofsouls7.blogspot.com/2013...rst-draft.html

You should be able to get to the second post (which has my bare-bones In Nomine conversion rules) from the first post.
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Old 05-29-2013, 10:48 PM   #2
Rocket Man
Petitioner: Word of IN Filk
 
Join Date: Aug 2007
Location: Longmont, CO
Default Re: In Nomine for Fate Core

I've never played FATE, but this looks interesting. Do Malakim still get the ability to not Fall and never suffer Trauma? (Maybe combine the two and call it Extra: Can't Keep A Good Man Down.)
__________________
“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking”
--Elizabeth McCoy, In Nomine Line Editor

Author: "What Doesn't Kill Me Makes Me Stronger"

Last edited by Rocket Man; 05-29-2013 at 10:54 PM.
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Old 05-29-2013, 11:10 PM   #3
Fedifensor
 
Join Date: Nov 2005
Default Re: In Nomine for Fate Core

Quote:
Originally Posted by Rocket Man View Post
I've never played FATE, but this looks interesting. Do Malakim still get the ability to not Fall and never suffer Trauma? (Maybe combine the two and call it Extra: Can't Keep A Good Man Down.)
Well, if the alternative to the Fall is having other Malakim come and rip you apart, that's not necessarily an advantage. At least when you Fall, you keep your character (though there's a BIG change).

I haven't decided how to handle Trauma, but that's only part of the problem with losing a Vessel. You still need to get back to Earth, and unless you took an Extra to have a spare, part of the challenge in returning is convincing your Superior to give you another.
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Old 05-30-2013, 12:26 AM   #4
Rocket Man
Petitioner: Word of IN Filk
 
Join Date: Aug 2007
Location: Longmont, CO
Default Re: In Nomine for Fate Core

Quote:
Originally Posted by Fedifensor View Post
Well, if the alternative to the Fall is having other Malakim come and rip you apart, that's not necessarily an advantage. At least when you Fall, you keep your character (though there's a BIG change).

I haven't decided how to handle Trauma, but that's only part of the problem with losing a Vessel. You still need to get back to Earth, and unless you took an Extra to have a spare, part of the challenge in returning is convincing your Superior to give you another.
Granted; it's something I've run into in my games. I've even posted a few house-rules about how to get Virtues a quick vessel so that the lack of Trauma actually means something.
__________________
“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking”
--Elizabeth McCoy, In Nomine Line Editor

Author: "What Doesn't Kill Me Makes Me Stronger"
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Old 06-03-2013, 12:08 PM   #5
thorr-kan
 
Join Date: Sep 2008
Default Re: In Nomine for Fate Core

Interestingly enough (to me, as least), I posted a sort-of reversal to the IN mailing list back in January:

I remember some discussion years ago about fantasy races and their divine/infernal patron. Fantasy would work; but I think modern paranormal would work, too. Take for example, the Dresden Files.

Evocation magic is Coporeal Songs.
Thaumaturgy is Sorcery; some addition skills/rituals necessary.
The Nevernever is the Ethereal and all its denizens.
The various vampires can be handled by various Discords.
You'll need to decide if the "known" supernatural landscape is accurate or if the default IN cosmology applies.
Voila; instant campaign setting.

(NB: I know about the DFRPG based on Fate, I own the PDFs/books, and it's brilliant. But I know the IN rules better from a theory standpoint.)
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Old 06-03-2013, 04:34 PM   #6
robkelk
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Join Date: Oct 2007
Location: between keyboard and chair
Default Re: In Nomine for Fate Core

Quote:
Originally Posted by thorr-kan View Post
You'll need to decide if the "known" supernatural landscape is accurate or if the default IN cosmology applies.
It's amazing how many settings one can mesh with In Nomine when one invokes the phrase "it's a Domain in the Far Marches."

Just saying, is all...
__________________
Rob Kelk
“Every man has a right to his own opinion, but no man has a right to be wrong in his facts.”
– Bernard Baruch,
Deming (New Mexico) Headlight, 6 January 1950
No longer reading these forums regularly.
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Old 06-04-2013, 09:11 AM   #7
thorr-kan
 
Join Date: Sep 2008
Default Re: In Nomine for Fate Core

Quote:
Originally Posted by robkelk View Post
It's amazing how many settings one can mesh with In Nomine when one invokes the phrase "it's a Domain in the Far Marches."

Just saying, is all...
It was just a dream! Not JUST for _Dallas_ anymore...

Yeah, the Far Marches cover a lot of wackiness.
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