Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Traveller

Thread Tools Display Modes
Old 01-23-2020, 09:52 AM   #1
Z09SS's Avatar
Join Date: Jul 2005
Location: Holiday, FL
Default Expanding The Map For Interstellar Wars

Two things have frustrated me with GURPS: Interstellar Wars.

First the pretty and artistic map is very difficult to read.

Second, Sol sector has 16 subsectors, not 9.

So I sat down with my computer set out to make a more readable map and to retrograde the world data for c2170 instead of IY1115.

Basically I used the physical description of the system from The Traveller Map .com and used the world generation rules from ISW to fill in the rest.

ISW is almost 3,500 years ago from a Third Imperium perspective, lots should be different!

I even used Space Corsair's word generator to re-Vilaniize the names of the systems, because the Ziru Sirka wouldn't be using Terran names for things.

I've got pdfs I can email if anyone is interested. It's not perfect, by any means, being a labor of love; but you can't beat the price!
Never attribute to malice that which can be explained by stupidity. I apologize in advance for my stupidity
Z09SS is offline   Reply With Quote
Old 01-26-2020, 04:56 PM   #2
Join Date: Nov 2012
Default Re: Expanding The Map For Interstellar Wars

Randy Dorman did that for Magyar, Daibei, and Alpha Crucis; it's up on if you change the milieu to "Interstellar Wars"
inexorableTash is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 12:21 PM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2020, vBulletin Solutions, Inc.